***SERVER ADMINS WILL NEED TO UPDATE ASAP***
![](https://www.eprison.de/pics/games/http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/9435452/f43a2917cc9fd0bfd0af3a67dedb44945d815abb.jpg)
![](https://www.eprison.de/pics/games/http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/9435452/24d00a15d35e74d339b33cb786656a9e104af73a.jpg)
Changes in this version (since 2.1):
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New remastered bomb escape map Flatline!
Fixed a number of exploits / bugs on exsisting bomb escape maps
- special thanks to @stillunt1tled for pointing out most of these issues
Made the sentry non-solid to players
- in an effort to reduce potential exploits, and eliminate door block trolling
Standing on a zombies head causes it to die, to eliminate zombie jump exploits
Re-programmed lifts to properly kill players that attempt to block them
Fixed sniper scope showing for other weapons after a disconnect while zoomed in
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Patch 29/04/17
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Fixed a number of issues with flatline including:
- Third guidence node not activating during the escape
- First door opening/looping sound glitch
- Optimisation of explosion fire/smoke to improve framerates
Added italian translation courtesy of: ZombieFake
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Patch 14/05/17 (2.2.1)
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Optimisation / minor fixes for all official maps
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Patch 18/05/17 (2.2.2)
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Rolled back new zombie attack system (as was causing some players to take excessive damage "from nowhere")
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