Hello Stalkers!
Creating costumes for characters is more than draping a shirt over a back, putting on tattered pants, and affixing anything you can get your hands on to a jacket and calling them "decorations." Sometimes there is a whole philosophy behind such actions!
Take Sashko for example. In one of the previous reports we described his outfit: the sporty appearance of a parkour competitor, which consists of a light, airy shirt and a light mask suitable for free breathing, Cossack-patriotic elements (hairstyle, embroidered coat of arms of Ukraine on t-shirt) and ropes used for swinging in the Zone. It took us a lot of time to select clothes and accessories, not to mention finding the right materials and scanning them into the game. All this to emphasize his nature as a freelancer.
However, the real challenge was the Black Stalker. It's not visible at first glance, but if you look closely, you can see how many elements his outfit consists of.
The basic outfit of the Black Stalker mostly consists of the simplest elements that we had in our resources, such as a camouflage jacket and trousers and trekking shoes. The mask, on the other hand, was our own creation. We didn't want to give Stalker a regular gas mask because he would lose that dark vibe. That's why we decided to create our own version of the Black Stalker mask. We used a hockey mask with attached elements of an old gas mask and... washing machine parts.
The effect exceeded our wildest expectations. The design of the costume was so good that we used it many times during the photo session in the Zone.
But that's not the end of the work. Thanks to our graphic designer's concept sketches, we were able to plan further elements of the Black Stalker's outfit and even slightly modify it. For example, the hood has been extended to cover most of the Stalker's head; the mask itself looks more realistic and coherent, unlike its actual DIY model, and its colors refer to chernobylite crystals. Numerous patches, scarves, stitches, dirt and scratches have been added to the jacket and trousers, giving a heavily worn effect, and the shoes have been replaced with a more military model. We also added some other pieces of equipment, such as a knife sheath attached to the backpack strap and an additional bag attached on the right leg. We also took care of a small detail: instead of regular gloves, the Black Stalker has gloves with cut off fingers. Stalker's fingers themselves are black, indicating frostbite.
Someone might say that it was enough to just scan the model in the Black Stalker outfit. However, only thanks to the computer refinement of this character, we managed to achieve the desired effect, which is realism - here is a man who has been living in the Zone for years, so he cannot look as if he just came out of a clothes store.
Anyway, it's not our place to judge. We'll ask you what you think about it: do you like the character of Black Stalker as we presented him in the game? Let us know in the comments!
That's it for today!
Take care, Stalkers!
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https://store.steampowered.com/app/1016800/Chernobylite/