This demo version is still a work in progress, but you can get a good idea about what kind of game Capital Command is meant to be.
The demo consists of the campaign's prologue. This is the first battle that players must face every time they start a new campaign of Capital Command.
For new players, it's a chance to figure out how to play, how to fly and fight their ship, as well as a basic introduction to the game's setting and what little story there is.
Advanced players who start a new campaign will also have to play the prologue. After breezing through the tutorial parts, they will have a chance to prove their skill and gain a resource boost for that campaign playthrough.
Known Issues
- Sound not working. This is at the top of my todo list and will be fixed as soon as possible.
- Performance issues. I mostly know where these are coming from, and will fix soon (tm).
- Ship AI glitches. Not many, and not very serious, but they're certainly there.
Obviously, I hope you'll enjoy my work. That said, any thoughts, suggestions, and (especially!) bug reports, would be greatly appreciated.
That's it, get flying!
The dev