Updates
- Added the Bug catching and Talzyre questlines
- Added new item icons
- Added ambience sounds to new rooms
- NPC ghosts now have proper ghost materials
- Endeavours unlocking will now be player bound (you can still do them together with other players if you interact at the same time)
- Sefra Shrines & Haunted Gravestones are now player bound. There is a one-time use with 30 minutes cooldown
- Random endeavours (i.e. lockboxes, tangled plants, mechanical parts etc.) will now start their despawn when any player engages with a 30 minute despawn timer
- Visual changes to gambling Sefra in Little Slip. New animation and materials
- Created a post profile for 4k monitors
- Changed Passage rules slightly
- Implemented new food props
- Added five new edible bugs
Fixes
- Fixed targeting issues when using skills/knots on NPCs and players
- Fixed issue of camera zooming out when entering rooms
- Fixed an error caused by a blacksmith sound
- Fixed a bug where the hud wouldn’t show up properly if the hud was toggled while using a skill
- Fixed issues of player icons appearing on unknown maps and disappearing from the regular maps
- Fixed issues of writing in the journal/notes that would make hotkeys react to the player
- Fixed issue of teleporting to wrong entrance when transitioning to another level
- Fixed overall endeavour instability issues
- Fixed some Passage UI issues
- Fixed issue of map pin not saving if open when exiting the atlas
- Fixed issue where skills were not saving time equipped correctly; these skills should no longer lose a level on log out
- Typo fixes
