News Liste Blood of Steel

Version Update Announcement – November 2nd
Blood of Steel
01.11.23 10:15 Community Announcements
To ensure the stability of the game, enhance overall service quality and player experience, will undergo maintenance on November 2nd from 09:00 to 11:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 08:45. Additionally, a comprehensive maintenance and backup of the account database will be performed. Please be aware that the maintenance start time may be subject to change based on specific work conditions. We kindly ask all players to plan the game time accordingly.

Update Details:

A. Competitive mode
[olist]
  • New Hero: Koxinga is officially introduced.
  • Rank, Territory War, and Elite Contest will conclude the current season and commence a new season, accompanied by a change in the seasonal map.
  • New seasonal Battle Pass are now available.
  • Added a hero proficiency sorting function.
  • Introduced a specific Halloween-themed battlefield map.
  • Monthly card shop skin rotation has been adjusted, and the entry point is now available in the "Store-Skins" tab.
  • Map Optimization: Artistic resources for certain maps have been revamped, and map structures have been adjusted.
    • Xiliang/Xiliang Night
    • Sicilia
    • Orleans/Orleans (Rain)

  • Hero Optimization:
  • a. Zhao Yun
    • Removed the "Rest" skill and introduced a passive effect [Out-of-combat Recovery] for the unit.
    • Introduced the legion skill "[Dilu]": when mounted, restores the hero's mount to full HP; when dismounted, summons a warhorse when used, and automatically mount up.
    • Enhanced the effect of "Sprint", resets the cooldown of "[Crouch Lance]" once after used, and shortens the cooldown of "[Crouch Lance]" to 20 seconds during its duration.

    b. Edward
    • Added [Out-of-combat Recovery].
    • [Arrow Rain]: reduced the cooldown from 30 seconds to 20 seconds.
    • ● [Longbow Mastery]: Edward's use of a bow to hit/kill enemies decreases the cooldown of [Arrow Rain] by 3/6 seconds instead of the previous 5/10 seconds.

    c. Bai Qi
    • Soldiers gain a normal state "[Down attack]" against targets, with a preference for using it against cavalry.
    • [Projection]: Reduced the focus cost from 50% to 40%.
    • [Forward Observer]: hitting/killing enemies with a light crossbow increases the focus by 4%/8% instead of the previous 6%/12%.

    d. Qi Jiguang
    • [Musket] now fires in a single volley, with a reduced cooldown of 45 seconds.
    • Adjusted the formation layout for [Mandarin Duck Formation].

    e. Guan Yu
    • The legion skill [Drag Blade] has been transformed into a status skill. In the drag blade status, it increases the minimum starting speed of the horse.
    • [Diamond Formation]: revised the formation style to enhance impact force and reduce defense.
    • Reduced the movement speed restriction while maintaining the drag blade, allowing it to be maintained at a lower movement speed.

  • Basic Combat Optimization:
    • Reduced the attack stagger caused by heavy attacks from polearms (Zhang Fei, Zhang Bao | Zhang Xingcai, Qin Liangyu, Joan).
    • Improved the sense of responsiveness after landing from a jump.
    • Enhanced the smoothness after performing a slide.
    • Improved forward sliding: immediately accelerates to maximum running speed after sliding.
    • Unifying the stamina consumption of heavy attacks with other stamina consumption rules. Now, they can be used in a vigorous state and can be continuously consumed until reaching a weakened state where they cannot be used.

  • Weapon Type-Related Optimizations:
    • Mochizuki Chiyo: Double Blade - Improved the animations for four-directional attacks.
    • Spartacus: Dual Swords - Modified the animations for four-directional attacks, allowing them to deal double damage with adjustments to damage amounts.
    • Qin Qiong: Dual Maces - Modified the animations for four-directional attacks, enabling them to deal double damage with adjustments to damage amounts.
    • Dian Wei: Double Halberd - Modified the animations for four-directional attacks, making them capable of dealing double damage with adjustments to damage amounts.
    • Liu Bei: Dual Swords - Modified the animations for four-directional attacks, allowing them to deal double damage with adjustments to damage amounts.
    • Yuan Chonghuan: Three-Eyes Gun - Added charged attacks that can raise the attack level.
    • Frederick I: Hammer - Altered the hero's weapon grip animations.
    • Li Yuanba: Hammer - Added charged attacks to increase the attack level; Two-handed hammer - Modified the animations for four-directional attacks, enabling them to deal double damage with adjustments to damage amounts in the case of the.

  • Item Adjustments:
  • a. Advanced Battle Pass -- Self-Selected Soldier Chest
    • Updated to include: Alexander[Borres Vanquisher], Catherine[Czarina's Honor Guard], Kaihime[Billow Diva], Huang Yueying[Tripping Shooter Brigade], Leonidas[God's Chosen Infantry], Mrs. Zhu Rong[Cranberry Ladies], Victoria[La La Orchestra], Deng Ai[Night Shadow Ops], Battle Pass Token*30

    b. Battlepass Crystal Store
    • Added: Richard I [LionHeart SkyWarriors], [LionHeart PrimeWarriors]; Yuji [Assassins.Felicity], [Assassins.Dance]c. Battlepass Weapon Self-Selected Chest
    • Removed: Gerald[Spear from Shining Meteor], [Light in Dark Field Sword], [Fast Shadow of Star's Heaven]; Cecilia[Heaven's Instruct from Burning Sun], [Light's Edict]; Spartacus[Lion's Bite], [Traitor], [Head-Smashing Shield]
    • Added: Mochizuki Chiyo[Dusk Cut·Full Autumn], [Dusk Prick·Rainbow's Mess]; Edward I[Bow of Breezing Wind], [Branches of Green Vine]; Zhang Bao[Hard Silver Spear], [Cloud Raker], [Celestial Tiger's Shield]

    d. Battlepass Hero Self-Selected Chest
    • Removed: Gerald, Cecilia, Spartacus
    • Added: Mochizuki Chiyo, Edward I

    e. Battlepass Skin Self-Selected Chest
    • Removed: Gerald[Dominator Over Dark Field], Cecilia[Saint's Rhyme of Light], Spartacus[Lion in the Cage]
    • Added: Mochizuki Chiyo[Wave of Red Cloud], Edward I[King of Forest Elves], Zhang Bao[Celestial Tiger]

  • Optimized Huoyi map for the defense side by adding eight respawn points, which can be chosen during the third stage.
  • Optimized Crac des Chavaliers map for 6v5 and 10v8 modes, where the attacking side will no longer refresh Two-handed Sword NPCs during the third stage.
  • Fixed an issue with invisible patrolling guards (NPCs) on the Athen Acropolis map.
  • Fixed an issue in siege battle mode after Spartacus being replaced, allowed other heroes to pick up supplies.
  • Fixed a rare issue that Godfrey could become immune to damage after being attacked by fire or poison in Zeal mode.
  • Addressed an abnormal time issue in battlegrounds under special circumstances.
  • Fixed the issue with Mania Maids's model not displaying correctly after being knocked down on the battlefield.
  • Resolved an issue with Bu Lianshi's Triple Clutch, where multiple crossbow bolts hitting the same target did not increase damage.
  • Fixed an issue with Boudicca's Rapid Shoot skill, which displayed arrow models abnormally when activated.
  • Fixed a bug with Inahime's Focus not automatically recovering.
  • Fixed a bug where Xiang Yu's Q skill did not have a knockdown effect while dismounted.
  • [/olist]

    A. The Open World
    [olist]
  • The Open World starts Season 4.
  • The Open World initiates a new Battlepass for the season, and permanent servers will have the option to purchase it as well.
  • Open World Function Optimizations:
    • The Open World Battlepass will continue to provide the function of dropping Collecting Decrees from the Babel Tower.
    • Jade Cards in the Open World have been modified to activate progress chests as daily mission rewards, and they will no longer overlap with the Battlepass in activating Collecting Decrees from the Babel Tower.

  • Open World Combat Adjustments:
    • Close-range headshot damage multiplier increased to 1.2x, while close-range leg shot damage multiplier decreased to 0.8x.
    • Long-range headshot damage multiplier increased to 1.25x, while long-range leg shot damage multiplier decreased to 0.75x.

    [/olist]
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    Release:20.10.2020 Genre: Massively Multiplayer Online Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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