Allow me to start with a long sigh of relief:
Ah! The crash issue that has been troubling us for over a month has finally been resolved!!
I know we've claimed to have fixed the crashes several times before, and it might have started to seem unbelievable. That's why we didn't rush to announce this time. Instead, we observed for a week after releasing the version last Monday.
Today, after confirming through data that the crash rate has significantly decreased, we dare to announce this great news!
Our "crash-free game sessions" ratio has now risen to
99.899%.
Note: There might be some errors and fluctuations in data statistics. However, there's definitely a significant improvement, as the worst situation was around 96%.
Although this fix came later than expected, and many players left our game because of it, I want to say that we never stopped addressing these issues that affect player experience; it was just more challenging than anticipated.
Here, I apologize to those players who did not have a good experience due to the "crashes," and I want to
thank those who have continuously supported and tolerated us.
In addition to "crashes," today's version also resolved the following issues:
- Fixed the issue of talents being auto-selected in online mode.
- Fixed the problem where the hidden effects feature was ineffective on projectile effects.
- Fixed the issue where completing the "Prologue" did not unlock the King.
- Fixed intermittent inability to attack among teammates caused by "Earth" and "Gunpowder Trap" equipment in online mode.
- Fixed the issue where "Surface Brothers" and "Butt Princess" could not transfer curses to teammates.
- Fixed the problem of "Master Yi" not regenerating health.
- Fixed the issue where activating "Shadow Scythe" activated the soul tag pool.
After resolving the major headache of "crashes," our team can finally focus more on producing subsequent updates.
We already have many exciting plans, and the specific update schedule will be announced this week. Please stay tuned!
Lastly, I want to thank everyone for your support and understanding of "Apocalypse Party." We will continue to strive to provide a higher quality gaming experience. If you encounter any problems in the game or have any suggestions, please feel free to provide us with feedback!
Wilson and the "Apocalypse Party" team