Key Updates
- Added mini-map functionality
- Added in-game/out-of-game quick chat features
- Fixed some memory overflow issues causing crashes or lag
- Fixed issues where some models show excessive white light in hellish environments
- Fixed a problem where no enemies spawn after 3 hours in endless mode
- Added hidden special effects settings
- Added a new unlocking condition for the achievement "Join Them If You Can't Beat Them": Kill a teammate while in a zombie state
- Fixed several critical bugs (e.g., occasional inability to recover energy, issues with controlling or dismounting dragons)
Balance Adjustments
- The unlocking condition for "Crew Kid" has been changed to completing "Chapter Three: Nightmare."
- The self-destruct damage of Engineer's "Decoy Dummy" increased from 15 to 25, and radius from 240 to 300; the dummy no longer detonates upon redeployment
- The talent "Dice of Destiny" has been adjusted to be ineffective against elite monsters
- The talent "Big Wood Big Big Wood" has a new effect: after the attack speed bonus is exhausted, it will automatically reset within 3 seconds; a floating text prompt will appear when the attack speed resets
Bug Fixes
- Fixed an issue where the texture of elite infectors - dwarves does not change with the power of Satan
- Fixed incorrect display of curse and equipment numbers
- Fixed the problem with "My Name Is Bon" ability in Bon, where after the Bon girl dies, the damage bonus remains
- Fixed an issue where gang bosses' "Mong Kok Carmen" leads to abnormally high critical hit damage with dynamic critical hit talents
- Fixed an issue with "Pinball Game" causing strange UI appearances
- Fixed a probability issue where "Reaper's Descent" doesn't attack
- Fixed an issue where Beastmasters transform into wolves under certain conditions, resulting in the model disappearing
- Fixed an issue with "All In" from the 2D girl not disappearing under specific conditions
- Fixed an issue where Nature Spirit's transformation into a deer causes overlapping models
- Fixed a problem where "Za Warudo" may cause bosses to freeze in place
- Fixed an issue with Ranger's "Bow and Arrow Legend" not being able to attack when attracted by gravitational monsters
- Fixed a probability issue where the Queen's "Dragon Taming" and "Stormborn" commands do not release the dragon
- Fixed an issue where using "Back to the Future" during a catapult sequence leads to falling into the abyss
- Fixed a bug where "Holy Mother Mary Sue" and "Martial Saint Guan Yu" cannot properly recover energy when present at the same time
- Fixed an issue with Priest's "Prayer" not matching the described recovery amount
- Fixed a bug where the Rugby player's "Rush Forward" does not stack in multiplayer client
- Fixed "Isaac's Tuberculosis" not affecting daggers
- Fixed an issue with "Day of Suffering" where there is a chance that ultimate skills cannot be used
- Fixed an issue with Soul Sacrifice being able to use ultimate skills with "Spirit of Vengeance," "Titan Fall," or "White Reaper"
- Fixed an issue with the "Shepherd" where after reviving teammates, the teammate's revival progress still increases
- Fixed an issue in the client's perspective where the children of "Adam" and "Eve" cannot successfully hatch from dragon eggs
- Fixed an issue where using "Mountain Giant" and "Sacrificial Pact" still allows the use of transformation skills
Other Adjustments
- Added support for remapping the special "G" key
- Optimized monster hit animations
- Removed dog head hood when "Dog Chain" is used to tie teammates
- Enhanced the visual effects of "Meteorite from Outer Space"