Major Fixes
- Addressed multiple crash issues introduced with the Dark Moon DLC.
- Performance enhancements focusing on ballistics, trigger-based talents, and damage calculations.
- Resolved issues in co-op play where players were forcibly ejected from the Infinite Dungeon and would be kicked out again after reloading.
New Content
- Fresh [u]Immortal Mode[/u], with ten different divine spirits to empower you to slay enemies with vigor.
- Introduced the off-game [u]Charon's Bar[/u] system.
- Added 24 orange weapons, offering upgrades for all base weapons.
- Unveiled [b]a brand-new character [Swordmaster][/b].
- Added 15 red blessings in the Infinite Dungeon.
Bug Fixes
- Fixed a bug where, after reaching a certain level in the Infinite Dungeon, enemy health would turn negative.
- Resolved an issue where the number of limbs for the "Limb Priest" wasn’t saved after loading a game.
- Addressed a bug where the third skill of the Dark Prince couldn't increase the curse.
- Fixed the unlimited acceleration issue in the Secret Manual of the Sunflower.
- Corrected a probability error in the Infinite Dungeon that could trap players in some reward levels.
- Solved an issue where the trajectory bonuses from the "Blood Droplet" wouldn’t clear when using the "Trisolaris Fleet" enhancement.
- Fixed a chance of permanent stun on enemies due to perfect charge in "Frost Fragment."
- Resolved the disoriented dragon-riding viewpoint in "Queen."
- Fixed the "Avada Wand" not firing when only one bullet remained after equipping the "Double Barrel" talent.
- Addressed lingering UI prompts for precise release.
- Decreased the initial duration of limbs created by the second skill of the "Limb Priest" to 2 seconds.
- And various other save-related issues in the Infinite Dungeon.
