This time, we are bringing you photo mode, new game plus, a plethora of bug fixes (including that pesky attic black screen and the Nobody Knows What Happened achievement), as well as additional QOL fixes.
We hope you will enjoy this patch and thank you for your continued support!
New Features
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- Start the game with all weapons unlocked
- Completely overhauled balance with more and tougher enemies
- Some additional gameplay-events and scares
- New, alternative intro
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Critical Bugs Fixed
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- Door to from Spiral Staircase to Grand Parlor to avoid soft lock when transitioning to Taroella
- Made sure the Parlor to conservatory door always in unlocked in Chapter 4
- Fixed an issue where the door between Grand Parlor and Spiral Stairs was locked in Chapter 4
- Fixed save issues with boiler valve
- Fixed an issue where the camera in Ruth's room was not interactable when playing as Emily; preventing the player from proceeding to Warphoto
- Fixed an issue where loading an autosave in chapter 4 made the player lose key items (contract and dagger)
Quality of Life Features
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Combat improvements
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Other gameplay improvements
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- Added proximity force feedback to active Dark Man
- Added force feedback when landing on the ground after jumping down
- Added small force feedback on player death
- Added force feedback to transition to various game events (Steamboat storm event, cemetery, dead clerk in Derceto, crypt flicker anomaly, temple collapse)
- Added force feedback to grapple
- Added force feedback to unlocking doors with key
- Added force feedback to unbolting doors
- Added force feedback when trying to interact with a bolted or permanent locked door
- Added small force feedback when picking up consumables
- Added force feedback to walking in maggot piles
- Added force feedback on tackling doors open for single and double doors
- Added force feedback to resistance walk
Visual Improvements
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Performance
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Steam Deck
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Balancing
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Additional Bugfixes and Optimization
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