Hello, and welcome to Season Eight, where we’re celebrating warm weather and good friends, as well as preparing for the return of our Map Monsters, the Wild Man and Dragon Turtle! This update arriving July 18th brings with it Ranked Season Eight with a new map pool, as well as a new mini event, “Summer Sights.”
Balance changes and bug fixes also arrive with this update, however given our proximity to the exciting Red Bull: El Reinado qualifiers, we’ve made a slight adjustment to our typical planning and will be rolling out more major changes to the meta mid-season with a patch planned for mid-to-late August. You can read more on this update, as well as future plans for Season Eight and beyond below!
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Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
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Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.
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This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
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Season Eight Update
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New! Summer Sights Event
Time to soak up the sun, Ranked Season Eight is going to be a scorcher! Following the end of Season Seven, Season Eight will kick off close behind and bringing with it a host of rewards for every rank and a little something extra for the highest rank you achieve this season in any ranked mode! Season Eight runs from July 18th at 10:00am PT (18:00 UTC) until October 17th at 10:00am PT (18:00 UTC).
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Ranked Season Eight
To arms! Ranked play kicks off for Season Eight on July 18 at 12:00 pm PT (3:00 pm PT / 20:00 UTC)! Age up through the ranks and earn rewards!
[h4]Map Pool Rotation[/h4]
We have some updated maps hitting the pool with the start of Ranked Season Eight! Dive in and prepare for victory!
See you on the ladder!
1v1 Ranked Map Pool
- Arabia
- Cliffside
- Rocky River
- Himeyama
- Gorge
- Hill and Dale
- Canal
- The Pit
- Baltic
- Arabia
- Cliffside
- Rocky River
- Canal
- Gorge
- Migration
- Hideout
- Forts
- Waterholes
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New Map: Socotra
Chaos emerges as different civilizations crowd together on the small island of Socotra, struggling to expand on what little space they could get. | [/tr]
Design Rework: Attack Move
We’ve made an adjustment to the default Attack Move behavior, designed to help prevent accidental mis-clicks. On PC, this can be changed back by setting the Attack Move Behavior setting under Game options to “Legacy.” Check out the full details of this rework below.
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This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
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:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.For the latest updates and announcements, please visit our social channels.