The festive season is in the air in Age of Empires IV with today’s minor patch (December 6th) – join in the fun with our upcoming Tons o’ Toys seasonal event, chill out in our seasonal Winter biome, or bring the heat to your opponent with the updates to the new civilizations introduced in our recent expansion! Changes introduced today include:
- Stability fixes for campaign and multiplayer.
- Additional fixes to improve server latency, meant to pair with improvements made in recent server maintenances.
- Adjustments to several maps.
- Several corrections to localization.
- A new official mod: Free Camera.
- Balance changes focused around the Japanese and Byzantines, as well as the variant civilizations.
- …plus bug fixes and further balance improvements.
Read more below.
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Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
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Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.
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This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
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Seasonal Event: Tons o' Toys
Stay frosty this winter season with our Tons o’ Toys seasonal event! Complete these cool challenges to unlock a flurry of in-game rewards. Unwrap these presents while you can! Tons o’ Toys is scheduled to run from mid-December through 11:59pm PT on Jan 11th, 2024 (07:59 UTC on Jan 12th, 2024).
We will be releasing a small hotfix build to light-up this event early next-week. If there is any delay of this event, we will communicate this status on the Age of Empires IV game news channel of our Discord.
In-game text for the “Long Trip” incorrectly indicates this challenge is unlocked by playing an Empire Wars match. Please refer to the above challenge list for the updated text.
Login Event – Surprise Inside
Seasonal Biome - Winter
A snowy, northern landscape in the chill of winter.
The Winter biome will be available in-game starting today (December 6th) and will be available in skirmish and custom lobbies until a planned patch in early 2024.
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Stability Fixes
A number of compounding events led to server issues reported on November 18th and 19th. Since then, we’ve taken several steps to improve server latency and stability, including the previously communicated server maintenance windows on November 23rd and 29th. This patch also includes some game-side fixes meant to act in tandem with improvements already made to the server. Thank you all for the reports during this time.
Map Adjustments
Our most recent major update introduced 3 new maps, while our expansion added an additional 10. Several balance changes and bug fixes have been made to some of these and existing maps, detailed in Maps section further on.
Localization
Several players have noted that some of the translations in our expansion were inconsistent with the quality of localization for Age of Empires IV. Thanks to community reporting, we have identified some of these mistranslations and today’s patch fixes many of them, especially with our Chinese localizations.
We welcome further input and discussion on the Age Forums, where our community heroes have already been hard at work. Thank you!
New Official Mod: Free Camera
By popular request, we are introducing a new official mod to allow creators to freely move the camera for taking videos and screenshots. The “Free Camera” mod unlocks the camera from its default constraints and allows movement around without limit.
Balance Changes
With the introduction of 2 new civilizations and 4 variant civilizations, most of today’s balance changes are focused on the impact these new additions have had on recent gameplay and as such there are more balance changes than typical for our minor patches. You can read more about these in the Civilization-Specific Changes section below.
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This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
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:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.For the latest updates and announcements, please visit our social channels.