Protectors of the Light,
Thank you for your continued support and for all the feedback you’ve shared with us. Your insights have been incredibly helpful in identifying and resolving the issues players have been experiencing.
This latest hotfix focuses on stabilizing edge cases within Multiplayer and improving game performance; emphasizing on eliminating various crashes and bugs.
General Fixes & Improvements
- Removed the ability to transfer Watch Towers to the other player in Multiplayer.
- Fixed being able to transfer non-transferrable buildings to the other player in Multiplayer by shift-selecting multiple building types.
- Fix for issues that prevented saving from working with some Windows settings in Survival and Campaign.
- Fixed an issue where players could get negative Map Seeds that weren't properly re-loadable.
- Added more player-facing messaging to some Multiplayer disconnect pop-ups and error pop-ups for lobby issues.
- Fixed some situations where Multiplayer saves aren't available to load.
Crash Fixes
- Fixed a rare crash that could be triggered by some campaign scripting.
- Fixed a crash that could occur in situations where units are removed from a Triage Tent.
- Fixed a crash when entering a Multiplayer match with high latency.
- Fixed a rare crash related to the hover info UI.
- Fixed a camera-related crash.
- Fixed a crash when utilizing the cinematic system in-game.
While we’re currently hard at work to make Age of Darkness: Final Stand a smoother, more enjoyable experience for everyone. Right now, our top priorities are:
- Fixing Multiplayer Desyncs – We know how frustrating these can be, and we're working hard to improve stability.
- Continued investigation into Hero Abilities – Looking specifically into abilities going on cooldown but not triggering, and Projectile/Displacement Abilities causing crashes.
- Tweaking Balance & Game Duration – Adjusting pacing and balance to keep multiplayer matches fun, fair, and engaging.
- Gathering Community Feedback on QoL Improvements – Your input helps shape future updates, so keep it coming!
Your feedback and detailed reports are invaluable in helping us pinpoint and address these issues swiftly. Please keep sharing your thoughts and experiences with us.
Thank you,
The Age of Darkness Team