Protectors of the Light,
Thank you for the continued support we’ve received during our 1.0 launch. The feedback and insight you’ve provided has been instrumental in helping us to identify and resolve issues facing our players.
Today, we’ll be releasing another hotfix, centered around a variety of save issues some players have been experiencing. This update addresses several reported issues, including:
- Fixed a crash related to incorrect Light Radius calculation.
- Fixed a crash related to audio that could occur in all game modes.
- Fixed a crash related to Aurelia’s Crimson Lightning when it hit buildings.
- Fixed a crash related to trying to load incompatible saves.
- Fixed an issue where the player's resolution would change repeatedly after swapping monitors.
- Fixed an issue where the player’s mouse could be offset from what’s in-game.
- Fixed an issue where resolution could be set to something lower than the max resolution when Display settings was set to Borderless Windowed.
- Fixed an issue where the game could start on the wrong monitor.
- Disabled resolution drop down when playing in Borderless Windowed.
- Pre-V1.0 Saves that are incompatible with the current game will now be marked as such.
- Fixed a situation where the game failed to save. Backup saves will now be created in App Data > Local & App Data > LocalLow Folders.
- Fix not being able to rebind controls to mouse thumb buttons.
Your feedback and detailed reports are invaluable in helping us improve the gameplay experience. We are truly grateful for your active engagement and support, it inspires us to make Age of Darkness: Final Stand the best it can be.
Thank you,
The Age of Darkness Team