This Halloween you can enjoy some new thematic additions to Winkeltje. In this update you can try out a new playable scenario called 'The Harrowing'. In this scenario, you can complete objectives to earn new theme appropriate outfit colors. Additionally, there are also a couple new decoration pieces to really scare the jeepers creepers out of your customers. Lastly, you can take part in our Halloween contest on Discord where you are challenged to create your best looking Halloween shop for a shot at eternal glory in the Discord hosted hall of fame.
The Harrowing
In this custom scenario you are tasked with supplying the nearby village as they try to hold their ground.
Earn Outfit Colors
Complete objectives in The Harrowing to earn new outfit colors.
New Themed Decorations
Use these new spooky decorations to really give your customers the creeps this season.
Halloween Shop Contest
During Halloween we will be running a contest who can make the spookiest and best Halloween shop you can think of.
Contest rules:
- The contest starts on the 25th October 2022 and ends on the 7th November 2022.
- You can participate by showcasing your shop in the #halloween-shop-contest thread in the #shop-showcase channel on the Winkeltje Discord.
- One post, containing multiple images, counts as one submission.
- The community may vote by leaving a ???? emoji.
- Voting will end 10th of November.
- The 3 unique users with the most ???? on a single post will be showcased in a Steam post after voting has ended and be eternalized in a new #hall-of-fame thread in the #shop-showcase channel on the Winkeltje Discord.
- Abuse or exploitation of this contest will be subject to moderation at our discretion to keep the contest fun and enjoyable for everyone.
Join the community on the Winkeltje Discord here: discord.gg/Winkeltje
Join the contest in the thread here: Halloween Shop Contest (Discord)
Steam Deck Verified
Winkeltje: The Little Shop is now fully Steam Deck compatible! While it was already playable, we fixed up a couple of minor issues to make the experience smoother.
Change Log
- Audio - Added the option to set the master volume level.
- Audio - Slightly increased the base ambience volume level to better fit with new ambience audio.
- Decorations - Added new tombstone and pumpkin decorations to make your shop a little spookier.
- Employees - Removed hacky box carry implementation.
- Events - Fixed an issue where having no random events could crash the game.
- Fix - Fixed an issue where players could place furniture out of bounds.
- Fix - Fixed an issue where loading a super old shop does not have a shop level saved and would break the game.
- Language - Attempting to load a language file that does not exist should now default the translation back to English.
- Language - Added Japanese translations.
- Language - Updated all translations.
- Lighting - Increased the player's ambient light to fix an issue with the night time being too dark.
- Movement - Fixed an issue where the sprint button would be reset when an employee restocks a shelf.
- Scenario - Enabled the Halloween scenario.
- UI - A trader menu entry will now also show the total number of items regardless of quality.
- UI - Moved the lock icon in the details panel of the objectives menu more upwards to provide more space for long text.
- UI - The inspector panel in the catalogue menu will now have titles that adjust to the size of the text to adjust for very long titles.
- UI - Added word wrapping in the short and long scenario descriptions of the scenario select menu to prevent sentences from going out of bounds.
- UI - Rewrote the scenario select menu toggle switching to not use an animator and to fix an issue with showing the correct description when switching tabs.
- UI - It should no longer be possible to return from the shop select menu while the confirmation window to delete a shop is visible.
- UI - Added '~' and ',' to the excluded characters list when naming the shop.
- UI - Reworked the crafting skill HUD to allow for several levels to be gained in one go.
- UI - Updated the Credits section.
- UX - A customer queueing up to the counter while in the awareness radius of the player should now correctly highlight itself.
Hotfixes
- Balance - Changed the collider of the Halloween pumpkins from a box collider to a capsule collider. This changed the footprint, resulting in the pumpkins being 5 silver cheaper and giving 10 appeal less. This change will allow players to fit this decoration more snuggly into their shops.
- Build - Fixed an issue where reverting a double width wall after replacing it with 2 single walls would not correctly destroy the visual aspect of the 2nd single wall.
- Console - Added more shader variants to include snow in cases where it's appropriate.
- Farming - Returned seed quality is now always the same as the quality of the seeds that you put in.
- Halloween - Halloween scenario would not correctly unlock items when reloading the save file.
- Input - Controller inputs should feel a lot more responsive now due to some inputs no longer being ignored in cases where HUD elements are deactivating.
- Save - Loading an old shopkeeper outfit could break the game by loading a material that does not exist anymore.
- Save - Submitted a character type converter which caused errors when loading employees from an old shop save.
- Save - The Halloween scenario would not correctly wipe shop rewards when reloading a save.
- Save - Added a check to the material name converter to check if the player appearance is not null. This could cause a crash on old shops.
- Scenario - Added a null check to prevent an error when reaching the appeal cap in the Halloween scenario.
- UI - The unlock menu would throw an error on the structure tab if the unlock level of a structure piece was null.
- UI - The inventory item presentation was called out of order causing the first time you take an item out of a furniture slot to cause a visual bug.
- UI - Added prompt support for PlayStation 5 controllers.
- UI - Increased the max shop name length to 30.
- UI - Updated the Name Shop window to allow for more characters to fit.
- UI - Updated the inline graphics asset to include the Halloween event icons.
- UI - Fixed an issue where the Halloween pumpkin and tombstone decorations had missing thumbnails.