Well, after four months of hard work and battles with all kind of murky villains during Early Access, we are proud to announce that Wave of Darkness is getting ready for the full release at 5th of November 2015!
During the Wave of Darkness Early Access, we have been astonished by the amount of good and positive vibrations among the community who wanted to help with great ideas, bug reports and, naturally, constructive criticism.
Majority of your suggestions, bug reports and some criticism resulted in five major patches and several smaller patches which helped Wave of Darkness to become a more stable, more robust, and ultimately a better RPG title. All in all, during Early Access development stage we have applied over 70 game fixes and over 15 new features; some bigger, some smaller.
Now, about that massive new Wave of Darkness update. Here is what you will get:
- added intro video
- added bunch of tooltips for character generation panels, character info panel, inventory, spellbook, maps panel, legendary items panel and quest log panel
- minimum number of inventory slots increased from 14 to 42 (see, we do listen to your suggestions ;-)
- added voiceover files for: [list]
- Taras Ras Balinos (ship captain on docks)
- herbalist (on docks)
- Ubar Nevera (defense commander)
- Alitea Nevera (leader of rangers)
- Casir Ras Dianos (herbalist on south entrance to the city)
- Xocutus (blind librarian)
- Silvana Vordar (Xocutus' happy helper)
- Nilara Vordar (Nils' grand-grand-grand-...-grand-daughter)
- Llorena (Disciple of Veles priestess)
- Vinkl Minkel (opportunistic weapons dealer from Legends of Dawn)
- Lord Darius Nevera
- Lady Selina Vordar
- Baba Yarra (crazy old lady with chickens)
- Elniren (ranger)
- Sorin Amas Darelin (herbalist)
- Arun Bis Lorenar (soldier)
- Darien Palar (merchant from Cesanaar)
- Garo (caretaker's son)
- Smragor the Mighty (caretaker of Temple of Time)
- Telnir (cursed caretaker)
- Sileran Dain Vaturas (wizard in Mirna's house)
- Barnir (Lamar's brother, hermit)
- Lamar (priest in Nam Yorath)
- Lord Aturil Zetar (exiled leader)
- Theral Zetar (lord Zetar's son)
- Grummharal (ancient hero merged with Bezharal)
- Ralan (fisherman in village on the edge of desert)
- Morodok the Evil Shaman
- Tka'r (only rizar in the game)
- Saradok (leader of Snake Cult)
- Zoug (monster in castle brown-skull)
Voices of Narr
Our last big step towards having the complete product is adding voice overs, and the biggest news around this is that the voiceovers are recorded and ready in the new patch! The new big patch on Steam includes voices for over 30 major characters in the game.
Most of the actors were working on some major game blockbusters and we had to wait a bit.
We are thankful that they found time for an indie developer during this busiest period.
We’d like to use this opportunity to present you the great voice actors who "made" WoD characters come to life.
- Lani Minella
- Tim Simmons
- Stephen Fitts aka StephanosRex
- Dylan Jones
- Jim Barrish aka CRPGNUT
We would also like to mention the incredible community at RPGWatch who helped us with suggestions and ideas for our RPG title, as well as being awesome and friendly towards our community manager, Iggy. But, not only that. One of the members of RPGWatch community, Jim Barrish, better known as CRPGNUT offered to generously help us with his voice overs for the future tutorials or game characters.
It is an absolute pleasure to do this work when the community joins hands with the developer in creating a better game.
Getting released is NOT "that's it folks, we are done here"
The release for us simply means that we are now declaring Wave of Darkness a complete rounded product. It isn’t perfect, with every patch released our wish list grows even further. As more and more gamers join our community, we are sure that there will be an abundance of great new suggestions (and hopefully a very few bug reports) which will ensure continued post release development for a long and exciting time.
You will continue to receive updates with the same frequency as during the Early Access development stage, we will continue talking with you on Kickstarter and Steam discussion boards, and we will continue listening to your ideas and suggestions.
What are the next steps?
With the full Wave of Darkness release getting closer by the day, we have another big promise to keep; we have to start working on physical rewards for our Kickstarter backers.
We would also like to expand the Wave of Darkness community as much as possible. As you most probably know, for an indie developer without the marketing budget it is quite challenging to break through to relevant media.
Most of the gaming web pages so far told us they will wait for the final release as they (usually) do not review titles in Early Access. Also, many gamers tend to avoid Early Access titles, and even if they don’t, our visibility on the Steam is pretty low right now.
Not only that, but being too long in Early Access can be counterproductive: Some titles on Steam are for "eons" in Early Access, but we don't want that. We have rounded up all the features we want in the game and integrated them.
We invite you to join our efforts once again, at the most important moment during this final stage, with the best vibe that you can help us create. Each and every new WoD player will contribute to the momentum which will in turn enable us to do amazing things for the game with future updates.
Please spread the word about the Wave of Darkness and be a regular visitor at the community hub.
Thank you Kickstarter backers, Paypal supporters and Early Access community for your involvement.
Your,
Dreamatrix Team