- New Enemies: Added new enemy groups that now roam the island.
- Mutated Population: Hunters, casuals, military, medics, and the general population now patrol both day and night.
- Explosives Update: Enhanced particle effects for explosions.
- Main Menu Fix: Corrected image size and aspect ratio in the main menu.
- Stealth Improvements: AI detection range halved when the player is crouching, improving stealth mechanics.
- Save System Fix: Resolved issues with saving.
- Weapon Tweaks: Adjusted dismemberment and impact distance. Melee weapons (e.g., axes) no longer behead enemies on the first hit, except in specific situations.
- Bug Fixes: Fixed issues with the bulldozer and substation gate.
This patch includes improvements across gameplay, AI, and visual effects for a more polished experience.