Hello Vampires.
We will start patching V Rising shortly.
This hotfix brings the following fixes and updates:
General
- Added support for loading a specific auto-save using the “Load Game” option. This allows players to load previous saves in case the latest auto-save becomes corrupt. However, this won’t recover lost saved data or progress from auto-saving issues.
- The “Leave Game” button in the System Menu now displays “Save & Exit” if you are the game’s host. This is to clarify that the game always saves when you leave it.
Bug Fixes
- Fixed an exploit where players could clip through doors using the Sword Shockwave ability.
- Fixed a bug where players sometimes could not select a waypoint to teleport or a coffin to respawn in.
- Fixed a potential crash when navigating the Build Menu.
- Fixed a potential crash triggered by a player destroying a Refinement station while another player looked at recipes.
- Fixed a potential crash that could occur when interacting with Servants.
- Fixed a potential crash caused by renaming stations or containers.
- Fixed a crash related to castle relocation that could occur if a player left the territory during the relocation process while building.
- Fixed a potential crash when interacting with the Devourer.
If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!
We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game
IMPORTANT NOTE! Please report any issues you encounter after this patch here.
ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.
Enjoy your weekend in Vardoran!
Eternally yours,
/Stunlock Studios