- New stage "The Mansion", available in One Life and Multi-Mission matches.
- Fixed issues that could cause the game to freeze.
- Improved matching (further updates to follow).
- New addition to the interface. (Zombie Jammers are marked on dead players when available.)
- Improved controls. (Rebalanced LT and RT firing sensitivity.)
- Weapons rebalanced. (Brainer and Heated Brainer have been nerfed. Jammer Buster and Sensor Grenade now have a smaller area of effect, and fewer are provided.)
- The overhead view after dying in a One Life match has been improved. (Enemy players are no longer visible unless one or more of the following applies: less than 1 min remaining, enemies that are firing, enemies affected by a Sensor Grenade, enemies with a charged Brainer, enemies performing special grapples.)
- Respawns during a Multi-Mission match have been changed. (Respawn timer reduced, respawn invulnerability slightly lengthened.)
- Explanation of the rules for One Life and Multi-Mission added. (The title of the match mode has been changed to the explanatory text.)
- Tweaks to enemy AI (Cerberus weakened in One Life and Multi-Mission matches.)
- Camera position improved.
- Aiming system partially modified. (New options and stops added.)
Further fixes and improvements are planned. Please stay tuned!