We have released a new patch update for Trine 4: The Nightmare Prince and Melody of Mystery, which contains fixes to multiplayer puzzles in Classic mode, crash fixes, and many others. Read full changelog below.
Technical fixes
- Fixed a crash related to memory usage
- Fixed a crash related to a player leaving the game in multiplayer in a specific location
Gameplay fixes and changes
- Multiple fixes to Classic mode puzzles in multiplayer
- Fixed online sync for objects in airflows
- Fixed an issue related to Reconnecting and increased the timeout period
- Fixed a respawn area in Snow Topped Heights to not be outside of fight area
- Fixed a respawn area in Gossamer Grove
- Fixed respawn areas in multiple levels
- Fixed a multiplayer checkpoint in The Cursed Manor
- Fixed a puzzle starting in an incorrect state in Haunted Tombs
- Fixed a cloud collapsing in Heroes' Dream
- Fixed a frozen mushroom in Gislan's Dream
- Fixed a puzzle in Owl's Dream to disable electricity after the puzzle is completed
- Fixed a platform which could be stomped through in Owl's Dream
- Fixed a Stomp related bug in Cornelius's Dream
- Fixed an issue where the vault door could not open if a player stood on it in Cornelius's Dream
- Fixed a crystal platform that could cause the player to move outside of the play area
- Fixed an issue where EXP containers could roll off the map
- Reverted a fix to Pistons which was not working as intended
- Made keys heavier to prevent players from flying with them
- Fixed a bug related to the Fairy Rope
Other fixes
- Minor camera adjustments
- Minor fixes to some ledge grab issues
- Minor fix to a branch in Rudolfus's Dream
- Minor fix to a swing puzzle in Moonlit Forests
- Minor changes to Shaders, Lighting and Bloom effects
- Many small Art adjustments
Let us know if you run into any issues after this patch update. You can contact us directly at support@frozenbyte.com or by posting in the Official Bug Thread.