We hope you're enjoying the current and upcoming promotions on Steam! As usual, we have prepared another patch for you, as described below, and now we would like to invite you to take part in the annual nomination of games for Steam Awards!
This year we have the pleasure of competing with other titles in the "Sit back and relax" category, which probably best describes your experience with Tribe: Primitive Builder!
We will be grateful for every vote, it means world to us! In the meantime, we invite you once again to take part in the autumn sale and a trip to a "desert" island in Tribe: Primitive Builder!
Changelog 1.1.10:
1. Gameplay:
- Changed the location of the village's main warehouse to a more suitable place under the new village main bonfires
- There are now salvageable ruins in the old underground warehouse
- Moved Elder's favorite locations to new places near bonfires, stockpiles and the altar.
- The Elder is much faster now
- All of the above changes open players up to new locations and make building in other places more convenient. There are also many fewer miles to travel from one quest-spot to the next because the Elder is in places that are easier to get to.
2. Achievements:
- Added the first iteration of Steam Achievements
- You are welcome to post your propositions for the next pack
3. Small optimization changes as well as new routes for tribesmen and player to use
Changelog 1.1.8 that you might have missed:
- Automated change of the production takes place when the previous one is completed or 2 seconds after pausing production for any reason.
- The distance from resources still counts so it's not wise to make a queue for everything, just pick resources in your gatherer's hut that are nearby.
- If you want to speed up production even more and you hired full crew in the building already, just build another hut of the same kind.