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TORCHLIGHT III LAUNCH
October 13th was a big day for us; as a team we have been working on this game for more than four years and have watched it steadily, and sometimes quite rapidly, grow and change as a product. We are proud of the game we have created as we know we have provided countless smiles and hours of entertainment for many of those who have wandered into the frontier.
Max toasts the launch of the game while preparing to eat alpaca butt.
And while we are delighted with what our team has accomplished, we have recently taken a step back to look at the launch and development of Torchlight III. Our internal teams have created thoughtful, but sometimes difficult post-mortems that will help guide us with future updates for Torchlight III. We understand that while many believe Torchlight III to be a great game, there are parts of it that have received critical, but fair feedback; we recognize that there is work to be done in several areas of the game to bring it up to a more polished level.
We won’t be able to completely placate all of the critiques in one patch, but as we move forward we are working on ways to simplify and better our internal process so that we can make better decisions for the community, the game, and for ourselves as a team.
In this Developer Update, we discuss the launch of Torchlight III, the recent 'Gear 'N' Goblins' patch, current community concerns, and reveal details about the upcoming 'Snow & Steam' update.
- Echtra Bean
Read the entire blog at https://www.torchlight3.com/en/news-article/11481183