The following notes are for our upcoming, February 6th, 2024 patch. It has begun to rolling out.
The patch will address the following issues:
PATCH NOTES
Fixed: Various Issues where Victims are Stuck in Incapacitation Animation
-We’ve fixed an issue where Victims who were hit by a Family member while going down a ladder would get stuck in the incapacitation animation
- We have also fixed an issue where Victims who were incapacitated by Leatherface’s thrust in a gap would also get stuck in the incapacitation animation
- Victims were able to still move around while being stuck in the animation
- For incapacitated female Victims this occurred too, their teammates could only see them in the spot where they got incapacitated making their movements invisible to other players
Fixed: Texture Issues on Nancy’s House
- There was an issue where textures would appear black or unnatural in the Front Garden flower beds
- This has been fixed
Fixed: Missing Notification for Basement Fuse Door Closing
- We have fixed a problem where if a Family member closed the Basement Fuse Door or if it automatically closed, the Basement Fuse Door would not show that it was closing to both Family and Victim players
- Now, a notification is shown when the Basement Fuse Door closes
Fixed: Jack in the Box perk Activating Too Soon
- The Jack in the Box perk would activate when Victim players where in the animation state for exiting a hiding spot
- This meant that most of the perks duration was occurring during the animation
- This has been fixed to so the Jack in the Box perk activates after the exit animation
Fixed: Incorrect Values for Leveled Up Perks and Abilities
- We have fixed a visual UI bug that did not show the correct XP gained on Perks and Abilities during the post-game result screen
- This issue only occurred when skipping the results screen
Fixed: Two of the Same Grandpa Perks in Nancy’s Skill Tree
- We fixed an issue where Nancy had 2 of the same Grandpa perk (Barge to the Point) in her skill tree
- Now, she no longer has Barge to the Point in her skill tree twice
Fixed: Nancy’s Spy Ability Exploit
- Nancy’s spy ability would not drain and be used indefinitely nor would it notify Victims if the Nancy player would slam a door and walk through it
- This exploit is now fixed
Fixed: UI Bug Showing 0/0 XP and -1 Ability in Load Outs
- Some players were still experiencing the issue where their ability level was showing -1 or 0/0 XP
- This has now been fixed
Fixed: Typo in Nancy’s Character Bio
- We have fixed a typo in Nancy’s character bio
- The typo was “she’s been married 3 three times”
- Now it will read as “she’s been married 3 times”
Fixed: Slippery on Danny’s Perk Tree
- We have fixed the issue where the perk Slippery was not on Danny’s Perk Tree
- Slippery can now be unlocked on Danny’s perk tree through a random perk node
Fixed: Skill Points Not Refunding
- A fix has been added so that skill points used on a purchased DLC character will be refunded to a player if they return their DLC purchase
Fixed: Ladder Lacking Collison on Nancy’s House
- We have fixed an issue with a ladder in the Cold Room on Nancy’s House that lacked collision
Fixed: Profile Prompt Non-Function in Player List
- We fixed an issue where a player’s profile was not visible when using the ‘profile’ prompt in the player list menu
- Players will now be able to open another players profile from the player list
Fixed: Character Swap Lobby Crashes
- A fix has occurred for lobby crashes because the sender of a character swap request has either hit ready or quits the lobby before the receiver accepts the request
- The lobby will now remain functional
Fixed: Nancy’s Collecting Poison Animation
- We have fixed an issue where Nancy’s collecting poison animation would still play even if a player cancels out of the action
- During this animation, players also could not move or control Nancy and Sissy could use the table at the same time
- This will no longer occur
Fixed: Nancy’s Dress Clipping Through Her Body
- We fixed an issue where Nancy’s dress would clip through her body when idling, running, spriting, executing, and closing crawl spaces
Fixed: Anonymized Player Names Showing During Escapes
- There was an issue where a player who had anonymize player name setting on would have their name shown to other players when they escaped
- This has been fixed and now anonymized player names will be hidden
Fixed: Camera Clipping Issues
- We have fixed the camera clipping that occurs on the ladder between Thicket Tunnel and Thicket area on Gas Station
Fixed: Stuck Spots on Gas Station
- We fixed an issue where traversing through a side gap, after trying to pick up a bone scrap, would make a player stuck
- We fixed Hitchhiker getting stuck in the gap from House Basement to Junk Room
- We fixed players getting stuck while descending the ladder in the Tool Shed and being attacked at the same time
- We fixed Family players getting stuck in the pipe assets in the Fuel Storage room of the Basement
- The pipe has been removed so Family players can’t get stuck in it now
Fixed: Stuck Spots on Nancy’s House
- We fixed an issue where players would get stuck on the edge of the mattress in the House Basement
Fixed: Nancy’s Glasses on Low Setting
- Nancy’s glasses would refract incorrectly on low settings
- This is now fixed
Fixed: Loadouts Not Saving After Restarting Game
- We have fixed an issue where loadouts were not saving when a player closed out of the game and then started it back up
Fixed: Loading Screen German Translation Not Fitting Screen
- There was an issue with a specific tip on the loading screen where it did not fit the screen when translated to German
Fixed: Victim’s Ragdolling during Cook’s “Easier Said than Done” Execution
- We have fixed an issue where Victim players would ragdoll during cook’s “Easier Said than Done” Execution
Fixed: Loadouts Resetting during Custom Match
- We have fixed an issue where loadouts were resetting to default perks when completing a custom match
Fixed: Danny Tampering the Generator
- We have fixed an issue where Danny players tampering a turned off generator would only apply the cooldown after it’s been turned off again
- This fix ensures that tampering a turned off generator applies the longer cooldown after the mini-game is complete
Fixed: “Must have Been the Wind” Perk Waking Up Grandpa
- We have fixed the perk “Must Have Been The Wind”
- Now, noise generated during minigames with this perk will be disregarded and will not add to waking up Grandpa
Fixed: New Player Negative Values
- We fixed an issue where new players would see negative values on their Family character’s special abilities and they would not receive any XP during public matches
Fixed: Nancy House Escapes
- We fixed an issue where unique escapes on Nancy’s House were not being recorded
Fixed: Grandpa Sonar Warning
- There was an issue where Grandpa’s Sonar Warning was not displaying while the critical bleed out warning was active
- This has now been fixed
- This means that Grandpa’s Sonar Warning takes priority over the critical bleedout warning and that both warnings are present simultaneously
Fixed: Inaudible Door Destruction
- We fixed an audio issue where the sound for destroying a pantry door in Nancy’s House was inaudible from the inside
- It will now be audible from all sides
Fixed: Sonny’s Audio during Close Encounters with Cook
- We fixed an audio issue where Sonny players who lost a close encounter to Cook would have a female scream
- Now, it will be Sonny’s scream
Fixed: Camera Movements on Ladder with Cook
- We fixed an issue that occurs when Cook uses the ladder between the Side Garden and Side Garden Tunnel on Family House
- The issue would make the camera move freely when Cook would descend the ladder
- With this fix, the camera will remain stable and transition smoothly while traversing
Fixed: Family Member Misalignment While Closing Valve
- We fixed the issue where Family members would be misaligned when from the valve handle when trying to close the valve pipe
Fixed: Invisible Collision on Family House
- We fixed the issue where invisible collision was present near the Shed area on Family House
Fixed: Texture Issue on Slaughterhouse
- Texture on the railing by the stairs in the Loading Dock would be dark if the shadow setting was set to “Low”
- This has been fixed to where the railing texture is not dark when changing settings
Fixed: Issues with Leland’s Skill Tree
- The Been Workin’ Out Perk on Leland’s Skill Tree is incorrectly valued at 1SP instead of 2SP
- This caused Leland’s Skill Tree on the left hand side to go to level 9 instead of 10 and only receive 49/50 attributes
Fixed: Localization Issues
- We fixed an issue where Danny’s Apply Knowledge prompt is not localized to languages other than English
- We fixed an issue where the ‘Mute All’ and ‘Unmute All’ prompt was not localized for other languages
Fixed: Leatherface Camera Issues
- We have fixed an issue where the camera moves downward and focuses on Leatherface’s leg when collection from blood buckets
Fixed: Various Camera Issues
- We fixed an issue where the camera would snap heavily when a player got too close to parts of the fence on the Side Ramp of Nancy’s House
Fixed: Nancy’s Barbed Wire Interactions
- When Nancy is in a certain position, her barbed wire animation when placing them in doorways gets interrupted
- We have fixed this so now players can successfully place her barbed wire regardless of position
Fixed: Tracker Tagged Perk Stacking
- We have fixed an issue where the perk Tracker Tagged highlight duration was stacking after attacking a Victim multiple times
Fixed: Tampering Having No Effect on Opened Valve
- We have fixed an issue where Danny players had no effect when tampering an opened valve
- This fix means that tampering an open valve as Danny will increase the time that the valve is open for
Fixed: Stuck Spots on Slaughterhouse
- We have fixed an issue where family players would get stuck in the doorway near a blood bucket in Leatherface’s Lair
- We fixed a spot where Victims who crouched next to the pipes in the Bone Room would get stuck
Fixed: ‘Choose Fight Perk’ Not Working
- We fixed an issue where the perk Choose Fight was not activating correctly at all 3 levels
- Level 3 was not giving the extra 5 second stun duration
Fixed: Falling Through Map During Leatherface Execution
- We have fixed the issue where Victims and Leatherface will fall through the map when Leatherface’s ‘Drilling Down’ execution starts
Fixed: Missing Nancy Facial Expression
- We fixed an issue where Nancy was missing her facial expression when feeding Grandpa
Fixed: Incorrect Nicotero Chainsaw SFX During Intro
- We fixed an audio issue where players with Nicotero Leatherface heard the default chainsaw SFX instead of Nicotero’s chainsaw SFX during the intro cutscene
Fixed: Victims Falling Through Ground While Traversing
- Victims who were traversing through a gap from the Holding Pen to the Garage, on Slaughterhouse, would fall through the ground
- With this fix, players will no longer fall through the ground when traversing the gap
Changed: Lobby Timer Resetting
- We have changed the lobby timer to not reset to 30 seconds if a 6th player hits unready
- This means that when a 6th person in a lobby hits unready, the countdown is not affected
Changed: Reporting System
- We have made improvements to our reporting system
- Players can now report a player for
Exploiting the game
Cheating
Offensive name or profile
Spamming chat
Trolling or griefing other players
Abusive voice or chat communications
Other
- UI Updates have been implemented to reflect these changes
Changed: Brazilian Portuguese and Russian Language Options
- Brazilian Portuguese and Russian translations have been added into The Texas Chain Saw Massacre
- Brazilian Portuguese and Russian are now available as language options in the menu
Changed: Chip Damage While In A Grapple
- Family players will no longer be able to instantly execute a Victim player who is grappling with another Family player
- Now, when a Family player attacks a Victim who is grappling a teammate, they will deal melee damage
- We made this change as we felt it was unfair to Victims with full health
Changed: Trapping Leatherface Exploit
- We have a made a change that stops players from using to barge function to entrap Leatherface in a room
- Leatherface will now be able to both destroy and unlatch a door during a victim’s barge interaction
Changed: Danny’s Instant Study
- We have changed Danny’s Level 3 Instant Study
- Danny cannot Tamper any item that he has also instant studied such as fusebox, generator, valve tank, and battery
- The button prompts have been updated accordingly to reflect these changes
- The ability tree has also been updated with a new description
Tuned: Nancy’s Poisoned Claws Duration
- We have tuned the values for the duration of Nancy’s ‘Poisoned Claws’ perk to 2/5/8 seconds
- Previously, attacks would have a slight poison effect for 5/10/15 seconds
Tuned: Various Telemetry
- We have added in extra telemetry to better track data
- The goal for this is to ensure our team can utilize this extra data as we continue to work on improving lobbies and matchmaking issues
Tuned: ‘Choose Flight’ Perk
- We have tuned the ‘Choose Flight’ perk accordingly
- Level 1 - Fills 50% of stamina, single charge
- Level 2 - Fills 75% of stamina, single charge
- Level 3 - Fills 100% of stamina, single charge
Tuned: ‘Bomb Squad’ Perk
- We have tuned ‘Bomb Squad’ as follows
- Level 1 – 2 Charges
- Level 2 – 3 Charges
- Level 3 – 4 Charges and +50% dismantle speed
Due to the Steam character limits, the rest of the patch notes can be viewed on our Community Hub here: https://www.txchainsawgame.com/hub/patch-notes-feb-6
To report any and all existing or persistent issues, please use the support site.
Thanks for your continued support and patience!