The inspiration for Marianne’s role as a guide came from the mysterious lanterns of the dead, widely known as lanternes des morts. Between the 12th and 14th centuries, these lanterns were erected in many places across Europe. Through their light, they pointed the way for people lost in the darkness and announced the proximity of sacred places—locations caught between the earth and the heavens. These lanterns acted as waypoints for both the living and the dead. They also dispelled the gloom, where penitent souls or wraiths might have hidden— and revealed criminals lurking to prey on travelers. The dual purpose of the lanterns of the dead has fascinated historians for centuries.
Fun Fact:
Most surviving [i]lanternes des morts are located in France, particularly in the Limousin region. They can also be found in Poitou and Berry, with a few examples in Spain and Great Britain. [/i]
At first glance, Marianne’s abilities seem to be useful tools for helping spirits trapped in the spiritual world. However, the game quickly makes it clear that her gift is also a curse. Marianne doesn’t just see the suffering of others—she relives her own pain repeatedly. The truth about her past raises questions about her mission. We leave the answers to you - look for them by delving into our story about a true medium - a living lanternes des morts.
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The game is coming to PC (Steam) and consoles in 2025!
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