Patch 1.4 is out now!
We can’t believe it has been over a month since launch and we first want to take a moment to thank all our players. Your feedback is much appreciated and has served as a basis for the priorities addressed in today’s update and the hotfixes which preceded it.
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New PC Features
- Added Key Remapping
- Added FOV Slider
- Added more display FPS limiter options (72, 75, 90, 120, 165)
All Platforms
Balancing & Tuning
Tutorial Tuning
- Added and updated some tutorials based on player feedback
- Fixed the “Mind Attack Counter” tutorial not showing up as intended under certain circumstances
- Fixed the “Panic Mode” tutorial not showing up as intended under certain circumstances
- Fixed the “Gloom Sanctuary” tutorial not showing up as intended under certain circumstances
- Fixed the “Salt Can Interrupt Attacks” & “Desperate Dodge” tutorials activating incorrectly under certain circumstances
- Renamed and fixed a number of issues with the Gloom Vortex tutorials (formerly known as the Fast Travel Hub), not triggering as intended under certain circumstances
- Fixed the “Gloom Vortex” tutorial showing incorrect interaction prompts under certain circumstances
Angie Tuning
- Angie encounter has been tuned based on player feedback
- Angie de-spawns for a longer duration when temporarily defeated
- Angie’s regular movement speed and hearing radius is reduced to encourage exploration
Chapter 6 Boss Tuning and Polish
- Extensive changes have been made to this encounter to address player frustration and feedback
- We’re aware there are still some balancing issues with this boss and we plan to release another hot fix patch as soon as possible to address these
Chapter 5 Boss Bug Fixes
- Bug fixes & visual updates
Fire and Essential Oil tuning
- Fire Oil - Self Damage radius is more forgiving
- Fire Oil - Fixed damage direction from triggering the wrong hit reaction on the player when self-damaging
Bug Fixes & Misc
- Fixed Jess being hit into inaccessible gloom by enemies and not consistently bouncing off the barrier
- Fixed a potential blocker in Chapter 5’s irrigation puzzle
- Fixed players being able to input keystrokes/button presses while loading
- Fixed enemies getting stuck on Jess when going up a ladder, while in panic mode
- Fixed a checkpoint not saving progress as intended in the prologue
- Fixed an issue causing players to bypass the Mandacore encounter under certain circumstances
- Fixed spikes meant to block a door
- Fixed Crystalline Spikes being invisible on certain PC configurations
- Fixed default setting to be full screen instead of windowed mode
- Fixed default setting to be set to Custom scaling quality instead of Performance
Please continue to report any issues you may encounter while playing The Chant here in the Steam forums or our other channels across the social space.
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Twitter: @TheChantGame
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Website: https://thechant.com