Changes in this update are:
- Clear any time based damage when changing teams
- Reset the player view on spawn
- Rate limit spy disguise changes to at most once per second, fixes server crash due to entity creation
- Tell the server when the client dismisses all its menus. This fixes the bug where hitting jump after hiding the team menu will cause you to changeteam unexpectedly
- Fix assorted crashes when users put certain values in their name
- Added missing func_train event