Update 1.4 has been released, a smaller update that adds some new things to the game:
[olist]
Gameplay keybindings can now be customized in a new Keybindings screen, replacing the old Controls screen. Accessible from the in-game menu.
Provides Rangers with a chance of firing a powerful Lightning arrow instead of a regular arrow when attacking. Lightning arrows explode in lightning on impact and can jump to enemies behind the explosion, dealing damage to each unit hit as well as heavy damage to enemy shields struck by the lightning.
Provides Rangers with a chance of firing a powerful Wildfire arrow instead of a regular arrow when attacking. Wildfire arrows explode on impact and ignite a damaging fire that spreads across the ground.
Provides Rangers with a chance to dodge incoming melee attacks, completely negating their damage and effects.
Provides Rangers with a chance of firing a Retaliation Shot at their enemy during a successful dodge, dealing bonus damage and knocking down infantry.
[/olist]Full changelist below:
Version 1.4
- Added a new Keybindings screen to the in-game menu, allowing for the keymappings of the following actions to be customized: [list]
- Fire Primary Weapon
- Fire SecondaryWeapon
- Weapon Zoom
- Reload Primary Weapon
- Reload Secondary Weapon
- Toggle Build Mode
- Toggle Loadout Screen
- Equip Primary Weapon 1
- Equip Primary Weapon 2
- Equip Primary Weapon 3
- Equip Primary Weapon 4
- Equip Secondary Weapon 1
- Equip Secondary Weapon 2
- Equip Secondary Weapon 3
- Equip Secondary Weapon 4
- Use Ability Slot 1
- Use Ability Slot 2
- Use Ability Slot 3
- Use Ability Slot 4
- Use Ability Slot 5
- Use Ability Slot 6
- Lightning ArrowsRangers receive a 5% chance to fire a Lightning Arrow that explodes in lightning on impact, dealing 50 damage in a 5 meter radius. The lightning can jump to enemies behind the explosion, dealing 75 damage on hit as well as 200 damage to enemy shields struck by the lightning.
- Wildfire Arrows Rangers receive a 2.5% chance to fire a Wildfire Arrow that explodes on impact, dealing 75 damage in a 9 meter radius. The explosion ignites a fire that spreads across the ground. Enemies caught in the fire suffer 15 damage per second.
- Dodge Rangers gain +15%/+30%/+45% dodge chance. A successful dodge allows a unit to negate all damage and effects from a melee attack.
- Retaliation Shot Rangers receive a 50% chance to fire a Retaliation Shot at their attacker during a successful dodge. Retaliation Shot deals 35 damage and knocks down infantry units.