We’re super excited to announce that Space Trash Scavenger is going into Early Access on 9 November 2023!
Release Date Announcement Trailer:
[previewyoutube=Qcl3Ew84a5I;full][/previewyoutube]
As it’s only two weeks until launch, we thought it was about time we did a blog about the premise of the game and some of the mechanics and features that make Space Trash Scavenger a bit different from other games in the genre.
What is it?
Space Trash Scavenger is a third-person, Open World Survival Craft base builder, set in a series of toybox-sized, partially procedural generated asteroid fields.
It’s a sandbox game, but with action and combat, and it is unique because of the way every asteroid (and your base) has its own “Mario Galaxy” style gravity field. You can circumnavigate these floating rocks in full 3D, as well as build your “Space Rig” in any direction, allowing interesting and gravity-defying designs not usually possible in building games.
Your Mission
As a scavenger employed by ScavCorp, your job is to clear up space trash in the long abandoned Outer Reach, process it, and manufacture products to sell on the galactic stock market.
While you explore different Salvage Sectors, you will build up your base, creating a production line to atomise trash, then construct new products for sale—and this can all be automated with conveyor belts, bringing factory elements to the game. We call it light automation, where you can automate as little or as much of the process as you wish.
The Vision
We wanted to bring a feeling of exploration and danger to this world. As well as rocky asteroids, you gain access to long derelict space wrecks and can find abandoned mining outposts and deserted farming sectors.
Along the way, you’ll frequently encounter a mysterious enemy called The Entity and engage in combat, so you need to ensure you have the right weapons and ammo to deal with them. An important aspect is that you’ll need to think about fuel management for your jetpack and jump drive. We are also experimenting with minor NPC characters that you will meet along your journey and carry out quests for but we will talk more about that in the future as we continue development in Early Access.
Space Trash Scavenger is a passion project made by 2 people. We started working on it in 2020 a little while after releasing our first game, Overcrowd: A Commute Em Up. That was a metro station management game, so this is quite a change from that! We really wanted to do something different for this, but I think we took a lot of lessons we learnt from making Overcrowd with us on this.
The emphasis is really on building the systems of the game and allowing them to come together to make a fun experience. We also learned how to work through an Early Access game, building on the initial game and expanding and perfecting it as best we could throughout that process.
The game takes inspiration from many sources, some very old, some newer. In the coming weeks we will be writing a few more of these blogs and talking to you about those very sources of inspiration and the systems that we're building that we think are really cool about our game and why we made those systems.
So do wishlist the game, and maybe even hit Follow, so you can get alerted for the next dev blog, where we’ll talk more about Space Trash Scavenger.
See you soon,
- Al and Sarah