News Liste SimpleRockets
Here's a GIF where I planned a collision course with the moon.
Notice how it updates the orbit in realtime and immediately lets me know that it found an encounter in the future. We considered calling them Burn Soothsayers, but then we realized that was a dumb name.
Once you plan a burn you can either try and execute that burn yourself or you can just click the Auto Burn button and SR2 will try its best to accomplish that burn on its own. If you're impatient, you can click the Warp to Next Burn button and it will automatically time-warp you right up to the burn.
Results can vary and it depends a lot on the craft, but Auto Burn easily outperforms me. In my defense, I get nervous and my palms get sweaty. I didn't say it was a great defense.
Also, if you have set a target in Map View, it will display Closest Approach information to help hone in on getting an encounter. It will give you the distance to your target at that point, the relative speed, and time at which that approach will happen.
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If one Planned Burn doesn't take you where you want to go, don't worry. You can plan multiple burns in sequence with each burn working off the orbit from its predecessor burn. This has been an extremely tricky feature to implement and thanks goes to Philip for making all of this happen. Hopefully, this will help keep you from getting burned out as you navigate your way around the solar system.
Release:03.06.2015
Genre:
Simulation
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop