Thanks to everyone for their feedback and reports, here are the latest changes:
- Added a new survival map: Dimensions Neon!
- Added a few new versus maps: Memphis Almarkazia, Sankta Nokto, and Metalic Station!
- Added a unique random seed to every match, this adds a little bit more randomization to some levels.
- Added blue and yellow blood types.
- Added a bunch of level backgrounds and updated a bunch of level thumbnails to bigger sizes.
- Updated some levels to look better.
- Updated weapon models for Tommygun and Flamethrower to include hands in first person view.
- Reduced cannonball resistance for big beasts.
- Fixed Workshop items sometimes not downloading correctly. (Especially with a large number of mods)
- Fixed issue with achievements sometimes not unlocking.
- Fixed a problem where the Steam client was necessary to run the Dedicated Server, this is now no longer required.
- Fixed a few possible crashes.
- Fixed the classic control scheme not binding the Use key properly, this is now bound to E.
- Fixed models sometimes disappearing with certain graphics settings.
- Fixed a problem with scripts not being able to modify entity properties.
- Fixed some issues with the Control Zone gamemode.
- Fixed some interface issues.
- Fixed some other issues with levels and models.
- Fixed not being able to set a custom texture for Ugh Zan in editor.
- Added a BIG_ANIMATION keyword to animation scripts to allow for bigger animated textures.