Hello Everyone!
We just released v2.0.0 of Seers Isle which is a big milestone for the game.
Here are the patch notes:
- Unity engine integration: better performances, optimisation, and stability,
- Better gamepad support,
- Discord "rich presence" integration,
- Music and SFX: higher quality sound files,
- Gamepad vibrations integration,
- Option UI: changed from sound "on/off" to volume "0 to 10",
- Various bug fixes.
So, if you were on the verge of getting the game or haven't played for a while and were considering starting a new story, now might be the best time to do so!
My save has disappeared, what should I do?
This engine upgrade brings a lot of improvements and new features, but unfortunately, while the unlocked achievements are kept, saves are not compatible between the old and the new version of the game.
However, if you're in the midst of the story and want to finish it with your old save file it's still possible, don't worry!
In order to restore the older (electron-based) version of the game :
- Go to your Steam Library,
- Right-click on the name of the game in the list, then choose “properties”,
- Navigate to the “betas” tab,
- Choose "Electron" in the drop-down list,
- Steam should then restore the older version of the game.
If you want to go back to the newer version, do the same process and choose "NONE - opt out of all beta programs" in the drop-down list.
We'll keep the old electron-based version available for as long as we reasonably can, but please be aware that we won't be issuing any patch or support on the electron version in the future. All new patches and upgrades will be done on the unity version. We encourage you to switch as soon as you can to enjoy the best experience.
Please note that the achievements synchronize between the two versions: any achievement you've already unlocked will remain unlocked in the new version.
If you have any question, don't hesitate to reach out, we'll monitor the Steam forums and do our best to provide our support if anything goes wrong during the transition.
Cheers!
Geoffroy,
on behalf of the team.