- A new map: Roundhouse Kicks, a race mode turnaround with various shortcuts and options. Fast paced with quick rounds this map invites you to have a 10+ round matchup with your friends!
- Improved controller support: thumbsticks are now rebindable to pretty much everything, including strafe movement. Also the scale of how much you are moving the thumbsticks is now being considered. Close to full controller support, only navigation / menues are left - and these are already on the roadmap. Couch, here we come!
- Greatly improved the hook reliability by using staged sphere tracers. Try it, really! Hold left mouse, aim for your enemy, jump into emptyness, release button. If your aiming and tracking is right, you'll pull him into death - while gaining his previous advance. *insert gloating laughter here*
- Updated the deathmatch maps to feature the improved winnerscreen. Show off your skins and hats!
- Improved the draggability of the singleplayer map. Scales to current zoom level.
- You may now spin your character in the customization options by using your mouse instead of the old slider.
- Improved the Orbital Laser so it has a better targeting, since players tend to "dodge" it by just stopping and letting someone else pass, thus him becoming first placed and the new target.
- Pulled back the "Road Rage" race map to the workshop because some cars and roads need a bit of rework.
- Fixed syringe and godmode not blinking correctly.
- Fixed spike replication so it has the same correct state for everyone.
- Fixed the unlock board sometimes not disappearing.
- Fixed deathmatch restart errors.
- Fixed the race countdown not always been shown.
- Fixed something else.
- Applied lotsa more LOVE™ here and there.
That being said: enjoy the weekend and some serious rumpage! :)