Following all of your feedback from our Demo in the Steam Next Fest, we’ve added a bunch of new features to the game - and I can’t wait for you to try them all out.
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- Employee Skill Progression - as employees perform actions, they’ll gain experience in individual skill categories. This will eventually allow them to level up and choose powerful bonus perks.
- New Hiring System - we’ve revised this system so you’ll only receive applications at the start of each day. Which means you’ll have to compromise on who you want to hire!
- Dynamic Events - throughout service you may notice someone trying to get your attention. Send an employee over to start up a conversation and choose different dialogue options ranging from friendly to dismissive...
- Uniform Templates & Grouping Tool - design your own custom uniforms and assign them to groups. This will allow you to visually organise your team into groups or sections based on their role in the restaurant.
- Steam Workshop Integration - this will allow you to upload and share any recipes from your personal cookbook, as well as uniform templates, so anyone can download your creations and use them in their own game!
I want to thank you again for all your feedback so far - we’ve made great progress and we couldn’t do it without your input. Recipe for Disaster will be available to play in Early Access in Q3 this year - so you won’t have to wait long to get stuck into the kitchen and all of our new features!
In the meantime, please feel free to follow us on Twitter and come say hello to the other chefs over in our dedicated Discord.
Alex Mochi
Founder & Lead Designer - Dapper Penguin Studios