Changelog
- Added Asus Aura Support
- The player sprite now blinks at the beginning of the stage to make it easier to find on the level
- It is now easier to get 3 stars on every level
- Some achievements were very hard to get. In this update we have changed them to make them more achievable
- Levels are unlocked as soon as you enter them instead of at the end of the world. Now the game saves every level and it is accessible from the "Select Stage" menu.
- Fixed some other minor bugs
Asus Coloring
We partnered with Asus to bring their Aura lighting technology to the game.
Supported devices will get:
- Light key mappings colored in keyboards.
- Color animations when game over, hurry up and end of stage animations.
More info: https://rog.asus.com/forum/showthread.php?120213-Install-Armoury-Crate-amp-Enable-In-Game-Effects-for-Supported-Games&p=813225#post813225
Quality of Life Changes
We have implemented several quality of life changes like the character blinking at the beginning of the stage to make it easier to know where you start from or the saving and loading after every stage.
Thank you all who provided feedback and please continue to do so! We are happy to listen to it and change what we can to make the best game possible.
New Achievements!
Some of you told us how difficult it is to get all the achievements in the game. When we added the achievements to the game we wanted to provide a challenge to players but of course we didn't want things to be impossible. We have changed them to make it way more achievable so you can complete all of them :)
Thank you to dwaggienite for reaching out and helping making a more realistic achievement list.