The new update brings back Act 1 which is now renamed to Prologue. One of the missions in the Prologue was reworked too. We also continued improving the portal dungeons and added interactive doors and the initial timer.
Penguin Unit Updates:
- Penguins can now enter portals.
- Penguins can now carry weapons but can not use them.
- Penguins are now able to use health cores and throw grenades.
- Penguin default attack can now be selected by pressing 1, 2, 3, or U (Unequip).
- Disabled penguin's run splash effect.
Act 1 Updates:
- Act 1 is back now and was renamed to Prologue.
- We reworked the mission [spoiler]in which the player transforms into a penguin. The portal dungeon where the mission takes place was replaced with a normal dungeon environment. When entering the dungeon the whole troop will teleport with the commander[/spoiler].
- Fixed a softlock that appears when the first tower gets destroyed by enemies and then is placed anew by the player.
- Fixed enemies not dropping ammo on death.
- Fixed the [spoiler]mango basket[/spoiler] location (used to appear under the ground).
Other Changes:
- Added doors in portal dungeons.
- Added starting timers in portal dungeons. After entering a dungeon players will have time to prepare before the dungeon entrance door opens.
- Added fade-to-white effect when going through a portal.
- Character's health now will be restored once recovered after knock-down.
- Disabled ability to deactivate a friendly commander.
- Fixed issues with troop following in portal dungeons.
- Fixed the bug where enemy units sometimes spawn on trees.
- Fixed short freeze when getting close to the starting base portal.
- Highlight effect on the characters was disabled for cleaner visuals.
- Disabled quest marks in cut scenes.
- Added cinematic graphic settings.
Known Issues:
- You can only invite friends to your session while you are on the starting base.
- Crashes sometimes happen on a client.
- Subtitles are disabled.