RELEASE NOTES:
- Significant performance optimization. Average FPS should now improve by at least 50%.
- Now you can enable or disable software ray tracing featrure. To disable it set Global Illumination and Reflections settings to Medium or Low.
- Fixed bug with both map and mini-map disappearing on a remote client.
- Made mini-map icons bigger.
- Fixed a bug when the energy was not refilling at all.
- Fixed collision of a fallen tree mesh. Now the collision shape is aligned with an actual mesh.
- Added extra delays before some of the Mai's dialogues in the intro section.
- Updated Unreal Engine version to 5.2.
IMPORTANT:
nonrt branch has been deprecated. Please use the default branch. You can disable software ray tracing by setting Global Illumination and Reflections settings to Medium or Low.