We’re excited to announce that our latest update is now live! This release focuses on refining your gameplay experience with a range of quality-of-life changes, bug fixes, and some key balancing adjustments.
Welcome New Players!
A warm welcome to all our new players who’ve recently joined the community! We’re thrilled to have you on board. Demo mode is now back online, so if you’re looking to explore the game with friends, it’s a great (and free) way to get a feel for everything we have to offer.
Balancing & Improvements
Abandoned Ranger
- The Abandoned Ranger objective has now been added to Normal games. Previously, this was only available in Custom games.
- We’ve rebalanced the sabotaging mechanics. Signal Boosters that have been sabotaged will now require players to gather a small number of resources to repair them.
Wild Spirit
- To prevent exploits, the Wild Spirit ability can no longer be used immediately in front of entrances or buildings. However, be aware that a transformed bear might still block these entrances!
- Traitor Items
Traitor Crates
- The spawn rate of energy drinks in Traitor Crates has been increased.
Objectives & Armory
- We’ve increased the difficulty of the Smoke Signal, Repair, and Stockpile objectives.
- The probability of different items, including guns, spawning in armory crates has also been adjusted.
- Cosmetics
Cosmetics
- New cosmetics are now available in-store for September, along with additions to our permanent Store collection.
Notable Bug Fixes
- Fixed various issues with snowshoes, ensuring they are consumed correctly and updating their description to reflect that they leave no snow trail.
- Corrected an issue where Traitors were unable to open bunkers with Traitor Credits.
- The Ally role description has been updated to correctly state that the Ally Player can take on multiple roles, not just survivor.
- Corrected the sickle skin's range, ensuring it matches the default sickle.
Full Update Notes ➞ https://projectwinter.co/updates/