News Liste Prison Survival: Architect of Crime Simulator

Devlog From Behind The Bars #2- Your new home!
Prison Survival: Architect of Crime Simulator
12.09.24 13:01 Community Announcements
Hello Prisoners!

Stand up! Be quiet! Your fav CO is speaking! ;)

Today, we’re diving deep into the process of constructing our brand-new prison environment for Prison Survival: Architect of Crime Simulator.

ENTIRELY NEW PRISON



Imagine a prison that feels like a character in itself – imposing, mysterious, and full of stories waiting to be discovered.



Layout Overview



It's just a tiny piece of one of prison's facility. Can you guess which one is it? ;) (it's not the cell block)



Concrete and Brick



The mains of our prison’s architecture, concrete and brick textures dominate the landscape.
These textures are designed with subtle imperfections – cracks, stains, and weathering – to convey a sense of age and rugged endurance. It's easy to set them up!



Special Tools (Shanks?)


Albedo, often referred to as the base color or diffuse map, is a texture map that defines the base color of a surface without any lighting or shading effects. In the context of game design, albedo maps are crucial for creating realistic and immersive environments. They help achieve a consistent look across different lighting conditions.



Navigating these blocks requires careful planning and adaptability, as you contend with obstacles ranging from locked doors to hidden passages.
Just look at this BLOCKS in 3D graphic program - Blender.
Those lines and boxes... it's like a prison maze!



Future devlogs will explore additional wings, delve deeper into security protocols, and uncover the hidden secrets within our labyrinthine layout!!
Your feedback drives our innovation, so keep sharing your thoughts and ideas with us!!! (here in comments)


Take care, inmates!

Best regards,
Baked Games Team

Want more prison environment? Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/