- Playtest version will only be for android and soon I will do also an IOS release.
- The mobile version is ready but google play didn't review the game yet so once they review it, I will let you know on the discord and the community hub.
New
- Mobile Playtest - Currently only for android.
- Guide Popups - will pop while new players progress in the game - You can disable those in the settings.
- Now translating to 23 languages!
- When a player speaks there will be a microphone icon next to his name.
- Mobile - Chat
- Mobile - UI Push to talk button
- Mobile - Option to open the pause menu by dedication UI button or pressing the back arrow on your phone.
- Mobile - There is a dedicated UI button for running
- If you are released from solitary 20 seconds before the day ends you will be teleported to your cell automatically to prevent guards from camping outside the solitary.
- You can now bind to mouse keys.
- The microphone indicator UI will only be displayed when your microphone gets input from you.
- Added that when you get more buy/search points as a guard you will see +1 +2..
- When a prisoner steps on a trap everyone will hear a click sound so the notification will be more noticeable.
- If you are in solitary and a guard finds illegal items in your storage you will not become wanted.
Changed
- Mobile - in the mobile version some of the settings will be different.
- Now you can disable the ambient occlusion for extra performance.
- Layout of some of the UI
- Now there is a limit of 4 traps per guard.
- The restricted area tag will be visible also to guards so they will know when they are in a restricted area.
- Even if you lower the texture resolution, the UI elements quality will not change.
Fixed
- If you pressed enter as a guard it opened the cameras/shop sometimes.
- You could see the underground key in the crafting menu on the new map.