POSTWORLD beta test is in progress so here comes Beta Update #1.
Changes:
- Added many graphics settings (shadows, vsync, fps limit, etc.)
- Added many game settings (disable melee trail, show NPC health)
- Added automatic replacement of broken arm prosthesis if possible
- Added Spikes module to modular shield by default
- Added camera to show prosthesis installation process during combat
- Added complete English Ares dialogues
- Added player chests in each capital (Port, Career, Nuclear Power Plant)
- Added support of large screen resolutions (4k, ultrawide, etc.)
- Improved UI to show NPC health correctly
- Improved NPC aim
- Improved Game Boss preset
- Fixed “Can’t exit the map on which bandits attacked me” bug
- Fixed F5/F9 bug with main menu showing after load is completed
- Fixed overall game balance
- Fixed Alt-click and Ctrl-click inventory bugs
- Fixed inventory shuffle logic
- Fixed inventory health label
- Removed blood pool on death
- Fixed missing Russian voice over
- Fixed prosthesis ability bug
- Removed items in front of merchants
- Fixed some sound volume
- Fixed aim mode for guns
- Fixed bug when player can interact with objects while not standing in front of them
- Fixed nuclear silo exit
- Fixed death effect due to hunger/thirst/energy loss
- Fixed broken Merchant skill
- Fixed level design issues
Regards,
Screwdriver Entertainment team