We want to share a glimpse at some of what we’re working on so you can get an idea about where things are headed.
One of the goals for this UI redesign is optimizing the play space by cleaning up the real estate used by the UI.
To achieve this, we’re moving the tools, substances, and shapes into one clean area at the bottom of the screen, where you’ll be able to quickly toggle between each of these different toolbars with ease by hitting the Q or E buttons on your keyboard.
![](https://www.eprison.de/pics/games/http://i.imgur.com/AkZfLLj.jpg)
While we’re not yet able to share an ETA on the UI redesign launch for Patterns, we expect it to be soon and hope to share more along the way. Keep an eye out for more sneak peeks and keep sharing your worlds!