End Times Prime
Tear in reality appear once more as End Times returns in a Prime variation! As Atlas departed our timeline, ruptures were sent across the Realm. Vora went searching and discovered temporal Rifts opening in familiar locales, with Atlas's voice guiding how to once again mend the seams of existence. Join in the battle to ensure your chance to see the future!Game Rules
End Times is an Event mode that predated King of the Hill, as such it shares a lot of similar rules. To shake things up, we've made adjustments to the mode that should make it more objective focused while remaining fast paced.- The first team to reach 250 tickets, or the team with the most tickets after 12 minutes, wins.[/*]
- Killing a player scores the team 2 tickets.[/*]
- Controlling the Capture Point earns 1 ticket per second.[/*]
- The Tear relocates every 90 seconds to a different spot on the map.[/*]
- Every time the capture point relocates, both teams receive a random effect:[list]
- Warp Speed: Movement Speed Buff[/*]
- Quick Cast: Ability Cooldowns Reduced[/*]
- Anti-Gravity: Gravity Reduced & Jump Height Increase[/*]
- Ultimate-Engine: Ultimate Ability Charge Rate Increased[/*]
- Shattered Desert[/*]
- Foreman's Rise[/*]
- Magistrate's Archives[/*]
- Trade District[/*]
- Snowfall Junction[/*]
- Marauder's Port[/*]
Trials Refresh
We've now refreshed Trials of the Realm, which means we're back to the first few regions with a different set of rewards. This time, we're embracing the same Flashback energy the Event Pass has taken with returning Trials classics alongside some new options. Here's what you can earn beyond the usual 175 Crystals and various Chests:- Here for the Violence and the Vibes Limited Title[/*]
- Flashback Challenger's Spoils[list]
- Digital Space Avatar[/*]
- E-motions Avatar[/*]
- Point n' Click Spray[/*]
- Striking Snake Mal'Damba MVP Pose[list]
- If you own all of these, each roll will provide you with 2 Team Skin Boosters[/*]
Season 6 Ranked Frames
Season 6 Ranked Frames are here! Thank you all for your patience while we worked to get these out to you. As a heads up, we made a few changes to the distribution of Ranked Frames this season. If you played multiple splits in Ranked last Season, you will be receiving a Loading Frame for each split you played where you achieved a different division. This means if you placed Masters in Split 1 last year and Diamond in Split 3, you’ll receive both the Season 6 Masters and Diamond Loading Frames.We also want to talk about Grandmaster Frames. This year, we are granting everyone who would receive the Season 6 Masters Loading Frame the Grandmasters Loading Frame as well. We don't do this lightly and understand if this seems controversial, but we wanted to share our reasoning for this. Our Grandmaster tracking has had blind spots the past few years, which has caused issues where several players who did achieve the status of Grandmaster would not be seen by our system when gifting those frames. In the past, this often applied when a player achieved Grandmaster early in the season and then lost or decayed to low Masters, or even out of Masters.
With this process change for Season 6, we wanted to remove the frustration of not receiving a frame that players felt they should have received and not require them to contact Support to receive their earned rewards. We also wanted to ensure our most dedicated players are rewarded for their hard work, we'd much rather a too many situation after several years of too few. We'll share more on how we intend to avoid this scenario for Season 7 at a later date!
Balance
![](https://www.eprison.de/pics/games/https://webcdn.hirezstudios.com/paladins/champion-icons/fernando.jpg)
Fernando
Ability
Chivalry- >Shield HP reduced from 4500 ➡️ 3500[/*]
![](https://www.eprison.de/pics/games/https://webcdn.hirezstudios.com/paladins/champion-icons/grover.jpg)
Grover
Talents
Deep Roots- >Updated description to note the reduced projectile speed of Crippling Throw[/*]
![](https://www.eprison.de/pics/games/https://webcdn.hirezstudios.com/paladins/champion-icons/khan.jpg)
Khan
Ultimate
Overpower- >Reverted change to Ult targeter from cone back to pinpoint hitscan[/*]
![](https://www.eprison.de/pics/games/https://webcdn.hirezstudios.com/paladins/champion-icons/lian.jpg)
Lian
Health
- >Reduced from 2150 ➡️ 2100[/*]
Weapon
Heirloom Rifle- Damage reduced from 450 ➡️ 425[/*]
Ability
Valor- Damage reduced from 400 ➡️ 350[/*]
![](https://www.eprison.de/pics/games/https://webcdn.hirezstudios.com/paladins/champion-icons/torvald.jpg)
Torvald
Abilities
Protection- >Maximum Shield reduced from 650 ➡️ 550[/*]
- Recharge amount reduced from 2750 ➡️ 2500[/*]
Talent
Thanks Grandpa- Removed 1s CD reduction[/*]
- Shield bonus reduced from 300 ➡️ 200[/*]
Bug Fixes
![](https://www.eprison.de/pics/games/https://webcdn.hirezstudios.com/paladins/champion-icons/grohk.jpg)
Grohk
- Healing Totem description now shows its proper healing amount.[/*]
![](https://www.eprison.de/pics/games/https://webcdn.hirezstudios.com/paladins/champion-icons/imani.jpg)
Imani
- Pyretic Momentum now properly provides its Movement Speed bonus[/*]
![](https://www.eprison.de/pics/games/https://webcdn.hirezstudios.com/paladins/champion-icons/skye.jpg)
Skye
- Ninja now properly provides its added Movement Speed bonus in Hidden[/*]