Balance Changes from PTS
Now that we've taken some time to address the Moji adjustments made prior to tomorrow's release, we want to also share some of the highlights of the additional changes made to the Support balance based on player feedback and reactions during the PTS weekend:
Corvus
- Reverted nerf to Abyssal Reconstruction
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Many players feel Corvus' healing is far from the most contributing factor to his niche yet potent strength, so we've opted to not disturb this aspect of him and instead look to more focused changes in the future.
Furia
- Reverted nerf to Kindle Soul
- Reduced damage buff to Wings of Wrath from 300 ➡️ 250
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Similarly, Furia is in a weaker spot than last time we reduced her healing and while we have concerns over her potency, feedback guided us to let her maintain current Kindle Soul values. In conjunction, we're being a bit less bold on the buff to Wings of Wrath.
Grover
- Decreased healing buff on Rampant Blooming from 400 ➡️ 350
- Reverted heal over time buff on Rampant Blooming
- Reduced damage buff on Throwing Axe from 385 ➡️ 370
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Grover may be the Support taking the deepest reductions this update with both Keywords and base kit nerfs being done, and after PTS we have shifted these even further. We want to watch him with a new status quo and give focused buffs as needed but considering his dominance for over a year we'd rather be sure he's back at a healthy baseline prior.
Jenos
- Decreased damage buff to Binary Star from 400 ➡️ 380
- Shifted Void Grip buff from 200 instant, 200 over time ➡️ 100 instant, 300 over time damage
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We loved seeing Jenos be a lot more consistent and threatening on the PTS, however we want to take him a bit down to prevent the brief mania we saw last year when we buffed him. These reduced damage changes still leave him much more potent but give us room to adjust better based on future data and feedback.
Lillith
- Reverted Blood HP nerf
- Reverted Blood Hex damage buff
- Increased Hexed ally Blood regeneration from 40 ➡️ 60, cap from 230 ➡️ 250
- Decreased Swarm Blood cost scaling from 500 to 800 ➡️ 350 to 650
- Reduced scaling of Enriched Blood from .25|.25s ➡️ .2|.2s
- Increased Overflowing Delights scaling from 2|2% ➡️ 3|3%
- Changed Symbiotic Relationship to "Allies gain 4|4% Movement Speed while within your Swarm."
- Reverted Wings of Terror rework
- Changed Cursed Accord to “Decrease the Blood cost of your abilities by 35%, but increase Swarm and Death Wing's cooldowns by 1s.”
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While we were happy with the general premise of the Lillith adjustments, we heard ample feedback on how heavily it would weaken her and how much of her identity had been entrenched in some aspects of her we were adjusting. The above changes are designed to give Lillith back more potency and identity while still simplifying aspects of her design that caused conflicts with other aspects of the game. The final collection of changes should feel much closer to a shift than a nerf now!
Pip
- Increased Catalyst damage bonus from 35% ➡️ 40%
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Some players were caught aback when we said we felt Pip would be in a good spot even with Keywords removal and no adjustments beyond that, so we took some time to listen to feedback and are adding this small change to keep Catalyst interesting compared to his other Talents. We'll continue to listen and think on additional changes he may need after this update has been out in the wild.
Rei
- Reverted Sigil damage buff
- Changed Ambidextrous to “Chain Heal has 2 charges, but its cooldown is increased by 2 seconds.”
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Rei is already in a strong spot in Banners Fall, so we decided to listen to the feedback that she didn't need the damage bump we were considering. We also saw Ambidextrous have too much synergy and uptime with Rei's cards so we're putting a longer cooldown on both charges to shift this new Talent to flexibility at the cost of efficiency.
Seris
- Reverted Restore Soul gaining DR
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This change wasn't fully implemented on PTS, and based both on feedback and internal discussions we felt it best not to push Seris even further into survivability. In the future, we'll take some time to look at her Talents and general gameplan to allow higher skilled players more expression on her while preserving what makes her an approachable option for all Support players.
Ying
- Reverted Illusory Mirror damage buff
- Reverted Illusion healing nerf
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Similar to Rei, Ying is already in a strong spot right now and while we do want Life Exchange to feel less essential, these base kit adjustments did little to change Ying's general gameplan and customization. In the future, we'll look to give her a bit more diversity between her Talents while still preserving this parity she has between her own damage and her Illusion's healing.
This Week's Community Creations
Different Visions Viktor
Artist: BoltSmith
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/26305398/737b0d228de4caaad3cbfb0b8f45d8fca0062544.png)
Extra Feline Facade
Artist: Albedo
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/26305398/b4578b86060827a855d633cc97c5a0a280917c4f.png)
Rei-lized Vision
Artist: Flora Lynn
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/26305398/e900aeb2b7b304203c4ada3d87aecee83fd6d23c.png)
Weekend LTM:Truly Talented
Explore a whole new selection of Talents from the games' past as well as some never released before in Siege. A limited cast of older Champions have access to removed/broken/not even finished Talents for players to experiment with and enjoy, so let chaos reign!
- EvilMojoKryptek