News Liste Once Human
We have received feedback regarding weak mid-game pacing, prolonged character growth downtime, and suboptimal timing for unlocking advanced game mechanics in scenarios like Manibus and The Way of Winter.
In the March 27 update, we plan to adjust the scenario phase durations and unlocked content for Manibus (Novice), Manibus, The Way of Winter, and Evolution's Call.
In Manibus, we also plan to introduce Nightmare-difficulty Securement Silos and Apocalypse-difficulty The Prime War. Both will feature weekly challenge limits and enhanced rewards.
The following adjustments are not final. We will make further optimizations after gathering player feedback and announce the finalized content before the update.
I. Manibus (Novice)
1. To enable players to explore the entire map and tackle higher-difficulty dungeons earlier in the Manibus (Novice) scenario, we will shorten the durations of Phase 1 - Of Mist and Mirage, Phase 2 - Tame the Staroid, and Phase 3 - Wrath of the Rift.
2. To address feedback regarding insufficient time to tackle dungeons in the mid to late-game, we will extend the durations of Phase 4 - Stardust Roar and Phase 5 - Manibus, while keeping the overall scenario duration unchanged.
https://www.oncehuman.game/news/update/20250321/40780_1221201.html
The above changes only apply to the Manibus (Novice) scenario. Changes to the Manibus scenario are detailed below.
II. The Way of Winter
1. To address feedback regarding slow mid-term player growth and Pro dungeons being unlocked too late in The Way of Winter, we will reduce the durations of Phase 1 - Arctic Domain and Phase 2 - Scattered Ash.
2. To address feedback regarding insufficient time to tackle dungeons in the mid to late-game, we will extend the durations of Phase 4 - The End of Ice and Fire, while keeping the overall scenario duration unchanged.
https://www.oncehuman.game/news/update/20250321/40780_1221201.html
III. Evolution's Call
1. To address feedback regarding Pro dungeons being unlocked too late in Evolution's Call, we will now unlock Hard dungeons during Phase 2 - Rising Rivalry, and Pro dungeons during Phase 3 - Divided World.
https://www.oncehuman.game/news/update/20250321/40780_1221201.html
IV. Manibus
1. To reduce bottlenecks for repeat players, we will expedite the unlocking of the full map and core gameplay features by removing Phase 3 - Wrath of the Rift and shortening the durations of Phase 1 - Of Mist and Mirage and Phase 2 - Tame the Staroid.
2. To make it easier for repeat players to access high-difficulty dungeons, we will move Hard dungeons, High-Risk Public Crisis Events, and The Prime War (Hard) to Phase 2 - Tame the Staroid, and Pro dungeons to Phase 3 - Stardust Roar.
3. To address feedback that the scenario's late game lacks challenge, we will add Securement Silos (Nightmare) to Phase 3 - Stardust Roar, and The Prime War (Apocalypse) to Phase 4 - Manibus.
https://www.oncehuman.game/news/update/20250321/40780_1221201.html
V. New Challenges
The Prime War's Apocalypse difficulty and Nightmare-difficulty Securement Silos are new additions to Manibus (non-novice). Try them out if you're looking for a bigger challenge!
Details:
How to Access
The Prime War's Apocalypse difficulty can be accessed via all existing Nightmare-difficulty zones.
Nightmare-difficulty Securement Silos can be accessed by choosing the new difficulty level in existing Securement Silos.
Challenge Rewards
Nightmare difficulty is now available in all six Securement Silos with an independent weekly challenge limit. There are bonus rewards for the first clearance.
Each zone of The Prime War shares a weekly challenge limit.
Monoliths and LEA Research Labs
Nightmare difficulty will be added to these dungeons in a future update.
VI. Schedule
1. All the above scenario phase adjustments will only apply to servers opened after the March 27 update. Existing servers will not be affected.
2. We plan to apply the following adjustments to Manibus (non-novice) scenarios opened before the March 27 update:
https://www.oncehuman.game/news/update/20250321/40780_1221201.html
We are also working on gameplay expansions for the other scenarios. Stay tuned for updates!
If you have any questions or suggestions regarding these adjustments, let us know via the in-game feedback channel or social media. Thank you for your understanding and support!
Release:09.07.2025
Genre:
Massively Multiplayer Online
Entwickler:
Starry Studio
Vertrieb:
Starry Studio
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop