It's been two months since the Steam Next Fest. We've read all your feedback and it's time to come back and tell you about the latest developments in Nocturnal.
Since the demo, we’ve been working hard on improving the game! Thanks to the streams, we’ve also found many small bugs and issues that we fixed.
- Talent tree system, adding new elements and reworking the progression
- Balancing the difficulty (healing system tweaks)
- Shortened sequences that were a bit too long
- Removed or reworked certain unclear sections
- Heavily optimized the game (60 fps on Steamdeck for instance!)
- Added quite a lot of new elements to burn
As the game is now almost gold and waiting for release, we hope we tackled the most encountered issues. We tried to make a game as polished as possible for a small team like us and we hope you’ll enjoy your adventure in Nocturnal!
We’ll be there on the Community Hub forum and will listen to your feedback to improve further the game quality!
See you soon.