News Liste Nauticrawl
Buongiorno! Andrea here, dropping by with some exciting news. I’ve been selected to speak at the Roguelike Celebration 2019 this October in San Francisco.
What’s the Roguelike Celebration?
It’s community-organized event centered around fans, makers, and admirers of the roguelike genre. For two days in October designers, artists, authors, and others will give talks, play games, and have discussions about all things roguelike.
Undoubtedly there will also be heated discussions about what a roguelike is or isn’t. If you’ve got thoughts on the subject - please drop a comment below. I love a good roguelike debate :)
Why am I Going?
That’s a great question. I’m glad you asked. Though we’ve steered away from calling Nauticrawl a roguelike because it conjures very specific expectations in the minds of gamers, it does contain some roguelike elements. My talk has the longest title, "Designing a turn based roguelike inside a real time simulated environment, and the many headaches that come after". It will delve into the challenges that went into designing the roguelike elements of Nauticrawl and making them co-exist with the simulated nature of the machine itself.
So Nauticrawl is a Roguelike?
Well no, not really. But it does borrow from the genre. If you’re a fan of roguelikes and come expecting a pure roguelike in Nauticrawl, you will probably be disappointed. However, if you’re interested in a unique, new experience that draws some inspiration from a genre you love (and probably a couple others as well) this game just might be for you.
Please consider supporting the game by wishlisting or following me on twitter @andreintg
For more information on this event, check out their website at https://roguelike.club/ If you’re in the SF area, maybe I’ll see you there.
Release:16.09.2019
Genre:
Simulation
Entwickler:
Andrea Interguglielmi
Vertrieb:
Armor Games Studios
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop