Patch #30 is here!
We are proud to unveil our latest patch for MORDHAU which introduces four brand-new Demon Horde maps, adds Horde maps back into the rotation, includes an array of quality-of-life (QoL) improvements, addressing Banner and Bear-trap intractability, and bug fixes, unveils updated weapon animations and attacks, and features a new Weapons Pack DLC
You can read the full Change-logs below!
The four new Demon Horde maps bring new and distinct and immersive aesthetics to the mode. Brace yourself to venture into a blight-infested Grad, where twisted roots and dark corruption have overtaken the once-proud castle walls.
Face the eerie and ethereal inhabitants of Contraband and confront the darkness within.
Confront the treacherous alleyways of Feitoria, a town shattered and warped by the devastating influence of a demonic comet shower, leaving destruction and dark magic in its wake.
Venture into Taiga, a forest village twisted and corrupted by the dark forces emanating from the nearby mine, where the unfortunate inhabitants lurk among the blaze inferno of the forest.
Banisher Weapons-Pack DLC
We are excited to present the Banisher Weapon Pack DLC, featuring 12 beautifully crafted weapon skins inspired by demonic forces. Each weapon showcases a blend of refined craftsmanship and dark, menacing designs, turning your arsenal into a collection of legendary tools to cut through enemies—human or demonic—with brutal precision. We can’t wait to see how you unleash these masterpieces and bring a new level of style to your battles.
You can see the individual skins here:
https://store.steampowered.com/app/3199060/MORDHAU__Banisher_Weapon_Pack
Patch 30 - Changelog 11/06/2024
General
- Horde maps re-added to the map rotation
Demon Horde
- Added Demon Horde Feitoria map
- Added Demon Horde Taiga map
- Added Demon Horde Grad map
- Added Demon Horde Contraband map
- Fixed issue with boss spawns being occasionally blocked
- Fixed issue with DIH_Castello first point navigation
- Fixed missing icon for explosive barrel on the buy menu
- Fixed explosive barrel killing teammates if owner is dead
- Improved performance
Gameplay
- Fixed bear trap softlocking players on ladders
- Fixed bear traps triggering on players when they spawn
- Fixed toolbox buildables not being destroyed when switching team
- Buffed red Grad noble kick
- Made Bear Traps not trigger on nobles
- Made Rat Perk not trigger Bear Traps
- Made Spawn Banner change icon while being constructed
- Made Spawn Banner change icon while enemy is blocking spawn
- Made players spawn in the same direction the Spawn Banner was placed
- Added enemy Spawn Banner icons in spawn screen
Maps
- Fixed issue with objectives being able to be completed with wrong deliverables on FL_Camp and FL_Feitoria
- Adjusted attacker spawn protection for INV_Castello last objective
- Adjusted DIH_Grad river material
- Moved some of INV_Noria spawns closer to the action
- Moved some of INV_Arid spawns closer to the action
- Moved some of INV_Castello final point spawns closer to the action
- Moved INV Castello last obj defender spawns closer to the action
- Fixed OOB collision issues in Arena
- Fixed some Castello bushes having collision
- Fixed stuck spot in DIH_MountainPeak
- Added out of bounds zone to area below Dungeon
- Added out of bounds zone to area outside Mountain Peak keep
- Added OOB zone under Mountain Peak keep
- Added OOB zone under Feitoria bell tower area
Weapons
- Increased view distance inside Smoke Bomb area
- Improved fire field decal visuals
- Made fire fields not suddenly pop out of existence, and slowly fade
- Added throws to Hoe, Pitchfork, Rake, Wooden Shovel, Metal Fork, Rusty Shovel, Sickle
- Added horizontal cleaving throws to Falx and Scythe
- Fixed physics assets bug for Rake, Wooden shovel, Rusty Shovel, Metal Fork, Frying Pan
Skins
- Added new Banisher Weapon pack DLC, which includes:[list]
- Eden's Zweihander
- Seraphim Spear
- Devil's Weeping Polehammer
- Maul of Redemption
- Sacrificial Executioner's Sword
- Sacred Greatsword
- Demeter Poleaxe
- Asmodeus Rib War Axe
- Basilisk's Fang Messer
- Dante's Bane Scimitar
- Silver Knight's Mace
- Dragon's Breath Short Spear
[/list]
Sound
- Added whoosh sound on player spawn to Spawn Banner
- Added subtle fabric flapping in wind sound to Spawn Banner
Ul
- Added circle timer to Spawn Banner to show spawn cooldown
- Made pressing K to mute a player also mute their instruments
Misc
- Added old horde purchasables to CombatTest to be packaged with game for modders
- Removed setup time from MordhauLiteTestLevel