Hello!
Next update is live!
Please let us know what else would you like us to fix/implement to make the experience better.
Thank you so much for all your feedback so far!
- Added toggle sprint option
- Reduced game file size
- Fixed an issue where achievements might not unlock for some players. They should now work for everyone.
- Reduced default sensitivity when controlling the spaceship with a gamepad.
- Pressing "ESC" when you are in the menu is now returning to the previous screen.
- The scanner icon is not visible from the start of the game anymore.
- Added a vehicle reset point in Blue Desert to prevent getting stuck when resetting vehicles.
- Fixed an issue where Elite enemy rockets passed through objects. They now explode on obstacles.
- Fixed the interaction on UFO Base when collecting blue material. The prompt now shows "A" instead of "X" to avoid disabling RC Car controls.
- Fixed the objective indicator remaining visible after destroying the pillar in the boss arena.
- Fixed weapons disappearing after switching and progressing through save points.
- Fixed weapons vanishing when unlocking two at once.
- Fixed broken shooting after exiting vehicles or finishing cutscene interactions.
- Fixed an issue where the redfield wouldn’t disappear after defeating all enemies in Space level.
- Fixed weapons appearing outside the buggy on Red Desert.
- Enemy health bars (e.g., for spider explosives, machine gun turrets, and flying turrets) are now hidden when the "hide enemy health bars" option is enabled.
- Increased thrown grenade damage by 30%.
- Fixed invert Y for first person and vehicles not saving correctly between sessions.
- Fixed invert Y for vehicles not affecting torpedoes and missiles, improving usability in underwater interiors and the Blue Desert drone section.
- In the submarine and spaceship, shooting with a gamepad now uses “RB” instead of “A,” allowing players to aim and shoot simultaneously.
- Added a cutscene of jumping into the wormhole at the end of the space level.
- Fixed an issue where pressing escape near the end of the moon base could cause the camera to move to another place.
- Pressing “ESC” in the Loadout screen now resumes the game instead of returning to an earlier screen.
- Fixed flashlight keybindings for gamepad controls.
- Fixed an issue where achievements were not unlocking.
- Fixed an issue where the player could press escape to skip the tutorial about selecting the first skill.
If you have been playing Moon Mystery, please consider leaving an honest review on Steam! Reviews make a huge difference for indie games like ours.
Thank you so much!
Mikolaj