Hello!
Next update is live!
Please let us know what else would you like us to fix/implement to make the experience better.
Thank you so much for all your feedback so far!
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- Added toggle sprint option
- Reduced game file size
- Fixed an issue where achievements might not unlock for some players. They should now work for everyone.
- Reduced default sensitivity when controlling the spaceship with a gamepad.
- Pressing "ESC" when you are in the menu is now returning to the previous screen.
- The scanner icon is not visible from the start of the game anymore.
- Added a vehicle reset point in Blue Desert to prevent getting stuck when resetting vehicles.
- Fixed an issue where Elite enemy rockets passed through objects. They now explode on obstacles.
- Fixed the interaction on UFO Base when collecting blue material. The prompt now shows "A" instead of "X" to avoid disabling RC Car controls.
- Fixed the objective indicator remaining visible after destroying the pillar in the boss arena.
- Fixed weapons disappearing after switching and progressing through save points.
- Fixed weapons vanishing when unlocking two at once.
- Fixed broken shooting after exiting vehicles or finishing cutscene interactions.
- Fixed an issue where the redfield wouldn’t disappear after defeating all enemies in Space level.
- Fixed weapons appearing outside the buggy on Red Desert.
- Enemy health bars (e.g., for spider explosives, machine gun turrets, and flying turrets) are now hidden when the "hide enemy health bars" option is enabled.
- Increased thrown grenade damage by 30%.
- Fixed invert Y for first person and vehicles not saving correctly between sessions.
- Fixed invert Y for vehicles not affecting torpedoes and missiles, improving usability in underwater interiors and the Blue Desert drone section.
- In the submarine and spaceship, shooting with a gamepad now uses “RB” instead of “A,” allowing players to aim and shoot simultaneously.
- Added a cutscene of jumping into the wormhole at the end of the space level.
- Fixed an issue where pressing escape near the end of the moon base could cause the camera to move to another place.
- Pressing “ESC” in the Loadout screen now resumes the game instead of returning to an earlier screen.
- Fixed flashlight keybindings for gamepad controls.
- Fixed an issue where achievements were not unlocking.
- Fixed an issue where the player could press escape to skip the tutorial about selecting the first skill.
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If you have been playing Moon Mystery, please consider leaving an honest review on Steam! Reviews make a huge difference for indie games like ours.
Thank you so much!
Mikolaj