- Weather effects created
- Actively finishing locations "Boarding", "Prison", "Italy"
- Implemented highly detailed lighting
- Designed surfaces - "Glass", "Wood", "Metal", "Earth", "Brick", "Concrete", "Stone", "Water", "Plastic", "Rubber"
- New objects for locations are being completed (open multi-storey buildings, cars, surroundings)
- Implemented customization of weapons and characters
- Implemented grenades (HE, smoke, light noise)
- Implemented HUD
