But the envy runs deeper than the ocean's abyss; the Scourgers insist on producing lavish feasts they can never savor, a macabre display of their eternal hunger.
Race Features:
The Scourgers, being non-corporeal, defy the boundaries of land and sea. Their ghostly ships and troops seamlessly traverse both realms, a formidable force haunting the waters. Cloaked in fear, the Scourgers embody the terror of the undead, striking fear into the hearts of those who dare cross their path.
These cursed pirates introduce three unique buildings to their spectral cities:
- Raiders Hut: Harvesting the bounties of the seas, this building brings prosperity to seafront cities
- Ghost-Shipyard: Crafting incorporeal vessels anywhere, even on land, ensures the Scourgers' dominance over the waters
- Indentured Workers Guild: Prisoners captured during pirate raids contribute to the city's well-being, but beware of potential rebellious citizens!
Unique Units: Crewed by the Cursed
The Scourgers boast four distinct units, each with its own ghastly skills:
- Sea Creature: A mutated deep ocean beast, bound in servitude, wields a powerful melee strike and a petrifying gaze.
- Rusalka: An exotic water nymph, captured and forced to dance for eternity, mesmerizes the battlefield with her mud-dazzling spells.
- Captain: Twisted by the curse, the spectral Captain mutates across the deep sea, haunting multiple ships simultaneously. The shackles in his grasp bind boundless prisoners into servitude.
- Paragon Ghostship: Incarnate curse of the wraith-orcs, this infernal vessel rises from the ocean depths to claim the souls of the fallen.
Prepare to sail into the unknown, face the spectral storm, and become the terror of the Scourge of the Sea. The cursed seas await, and the ghostly marauders are ready to etch their name into the annals of Master of Magic!
Wishlist now:
https://store.steampowered.com/app/2689110/Master_of_Magic_Scourge_of_the_Seas/