News Liste Manor Lords

Open beta bugfixes (and Piggies)
Manor Lords
08.09.24 12:30 Community Announcements
Hi all,

A small patch with several bugfixes was published to the BETA branch (pre_release).

Additionally a Pig animal prototype was added - now you may choose to pick Goats or Pigs for your Animal Pen Extension. For now, Pigs have a 2x meat passive yield while Goats give 1 Meat + 1 Hides. Advanced Skinning doubles the Meat output of the extension, we're talking over further changes to the Development Branches related to husbandry and the Butcher, it would be nice to see more synergy between the Butcher and the Animal Pen Extensions.

By the way, before you give your criticism - from all we know medieval pigs were different to modern pigs, closer in appearance to wild pigs or boars. They look like this on purpose :)





Saves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version.

Mods: Please remove any mods you have before beginning a new save to ensure you can play without interference from an outdated mod.
Zitat:

To find your saves on Steam for Manor Lords.


  • Press Win + E
  • Paste %USERPROFILE%\AppData\Local\ManorLords\Saved\SaveGames into the search bar.
To try the BETA, please follow these steps:
  • Open Steam
  • Right-click on Manor Lords in your library
  • Select Properties
  • Go to the BETAS tab
  • Enter the password: veryNiceBasket
  • Choose "pre_release" from the "Beta participation" drop-down list
  • Wait for the game to update the files (if nothing happens, restart the Steam client)
  • Launch the game
All new strings might not be localized yet, and stability hasn't yet been thoroughly tested. Some balancing changes are still experimental.

To discuss this, please join the official Discord server https://discord.gg/manorlords. You'll find a channel specifically for discussing the ongoing pre_release branch.



Changelog Version 0.7.991 -> 0.7.995



Major changes:
-Changed the goat pen extension to a more versatile "animal pen"
a) You now have to choose what animal to order, either a pig or a goat
b) Pigs give 2x meat every 150 days, Goats give 1 meat + 1 hides every 150 days

Minor changes:
-Added the livestock order timer to save data

Gameplay & Balance:
-Communal oven will now require refueling

Bugfixes:
-Fixed: Incorrect animal gets delivered if save/load is performed after ordering one (for example traders importing chickens by mistake) (Note: Fix may only be working for future saves)
-Fixed the fuel reservation bug sometimes getting fuel into the negatives (Beta)
-Fixed building access limit triggering too aggressively, resulting in a workers "waiting" cause they think too many people are trying to access the same building at the same time
-Fixed villagers taking away Charcoal from workplaces that have fuel stockpiles
-Fixed: Trapping perk does not work until loading a save file
-Fixed: Workers keep producing goods without respecting the set reserve if it is set to 1000 or more (Beta)
-Fixed: Bloomery not respecting crafting reserve (Beta)
-Fixed: Trading post workers do not sell goods after loading a save
-Fixed: Production in the Hunting camp blocks when the Generic storage is full of Carcass
-Fixed: "Lazy buildings" (Like the sitting log in the hunting camp) being treated as workbenches
-Fixed deer carcasses sometimes not disappearing from the rack after crafting is finished if a game was loaded during the crafting process
-Fixed the meat lying under the table in the hunting camp
-Fixed hunters sometimes bringing over 2 carcasses for skinning in the hunting camp even though there are only 2 skinning racks

Cosmetics:
-Increased the distance of cartwheels/barrels rotating which was earlier reduced too aggressively for optimization
-Tried my best to match UE5 settings (foliage LODs, fog level) to UE4's settings since some players perceived a downgrade
-Increased how quickly the weather changes to reduce the periods of overcast weather since some players reported that the game is too gloomy


Thanks for playing,

Greg

Lead dev
Logo for Manor Lords
Release:26.04.2024 Genre: Strategie Entwickler: Slavic Magic Vertrieb: Hooded Horse Engine: Unreal Engine 4 Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Manor Lords is on Sale!
Manor Lords
Heute 01:29 Community Announcements
Hooded Horse Publisher Sale 2024
Manor Lords
01.10.24 13:00 Community Announcements
[0.8.004] Fishing, Butchers, Crossbows, Unreal Engine 5, and Bug Fixes
Manor Lords
26.09.24 17:01 Community Announcements
[0.8.002] Open beta update
Manor Lords
20.09.24 11:23 Community Announcements
[0.7.999] Further open beta bugfixes
Manor Lords
13.09.24 11:55 Community Announcements
Open beta bugfixes (and Piggies)
Manor Lords
08.09.24 12:30 Community Announcements
A new patch for the public Beta (0.7.991)
Manor Lords
03.09.24 14:46 Community Announcements
A new patch is available for open testing
Manor Lords
21.08.24 16:10 Community Announcements
Manor Lords is on Sale!
Manor Lords
23.07.24 17:00 Community Announcements
Manor Lords Upcoming Patch Preview
Manor Lords
22.07.24 22:35 Community Announcements
Manor Lords is on Sale!
Manor Lords
13.07.24 19:12 Community Announcements
Manor Lords at Hooded Horse Summer Sale
Manor Lords
27.06.24 17:01 Community Announcements
Patch 0.7.975
Manor Lords
11.06.24 15:12 Community Announcements
Manor Lords is on Sale!
Manor Lords
09.06.24 17:16 Community Announcements
Patch 0.7.972 is now available on the main branch
Manor Lords
31.05.24 11:12 Community Announcements
0.7.965 Beta patch available for testing
Manor Lords
21.05.24 13:01 Community Announcements
A new patch is available for open testing
Manor Lords
10.05.24 13:01 Community Announcements
Manor Lords Release News
Manor Lords
26.04.24 13:10 Community Announcements
A few words from the Dev before the launch into Early Access
Manor Lords
17.04.24 11:00 Community Announcements
2 Million Wishlists
Manor Lords
18.01.24 15:00 Community Announcements
Manor Lords release date trailer: April 26, 2024
Manor Lords
25.10.23 17:20 Community Announcements
Hooded Horse Strategy Publisher Sale
Manor Lords
05.10.23 21:01 Community Announcements
Manor Lords Next Fest Demo Stream!
Manor Lords
03.10.22 16:53 Community Announcements
Demo Announcement Trailer
Manor Lords
13.09.22 11:24 Community Announcements
Manor Lords - Tester applications open!
Manor Lords
09.07.22 13:11 Community Announcements
Answering not-so-obvious questions from the community
Manor Lords
03.11.21 12:49 Community Announcements
Manor Lords - Battle Features
Manor Lords
12.02.21 17:27 Community Announcements